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Messages - Darl181

Pages: 1 ... 89 90 [91] 92 93 ... 253
1351
TI Z80 / Re: Firefall (Beta)
« on: October 06, 2011, 08:25:10 pm »
Another thing that irked me a bit that I forgot about before..could there be some damage system?  Right now, all you have to do is *brush* a wall and bam.
Maybe only explode if moving fairly fast and otherwise bounce off?

1352
Miscellaneous / Re: Lower activity due to omnom being down?
« on: October 06, 2011, 08:20:22 pm »
Found it
http://omnimaga.org/irc/
tho it's not starting up for some reason..

Anyway efnet.org works better than that thing so blarg

1353
Miscellaneous / Re: Lower activity due to omnom being down?
« on: October 06, 2011, 08:13:47 pm »
Spybot's still up, i can see it notifying in the chan.
Do we still have that old java thing sitting around btw?  ("PJIrc")

1354
TI Z80 / Re: Krillian
« on: October 06, 2011, 06:51:52 pm »
What you can do is check the coordinates of the 8*8 sprites, and see if the numbers are close enough together.

1355
TI Z80 / Re: Firefall (Beta)
« on: October 06, 2011, 06:21:21 pm »
Epicness.  It's pretty fun to play, esp. when you end up spinning like a top out of control, you get something like 9 rolls but you end up drifting and crashing :P

A few ideas tho:
- Maybe have reverse thrusters?
- It would help to have Y= do the same thing as 2nd at the menu, it's not far to move the finger but still :P
- Pause?
- Maybe as a sort of bonus: "slo-mo"
- How about changing "loop" to "barrel roll" ;)
- Since it's possible to still fly (a bit) after the explosion, maybe an achievement for staying up x frames?

Also the appvar is named "FrreFall", not sure if that was on purpose or not but yeah


Even if those aren't implemented this'll stay on my calc for quite some time ;D

1356
Other Calc-Related Projects and Ideas / Re: BACKUP YOUR PROGRESS OFTEN!
« on: October 06, 2011, 02:52:25 pm »
I almost had one of the horror stories..msd8x coughed one day and somehow formatted my flash drive x.x
(fortunately I had a backup on my normal flash drive so yay)

1357
Axe / Re: Axe Q&A
« on: October 05, 2011, 11:47:11 pm »
Ah ok.  I was confused there for a bit :P

Another question.  Is it ok to have GDBs in apps if you only read from them?  Not writing, only reading.

1358
Casio PRIZM / Re: Stock Craze: a casio game
« on: October 05, 2011, 11:44:40 pm »
Aww DJ, I was going to suggest "TGME" but you ninja'd :P

1359
TI Z80 / Re: Crabcake
« on: October 05, 2011, 11:40:30 pm »
Are you using AxesOn/Off with the r?  I'm using it sans r and it's working fine for me (axe 1.0.5)

1360
TI Z80 / Re: testing gravity
« on: October 05, 2011, 09:50:27 pm »
http://wabbit.codeplex.com/
The best of the z80 emulators, and in active development :)
(more recent version under the Downloads tab)

I'm looking at the source now, btw.

EDIT:
Code: (from source) [Select]
Pt-Off(40,55,Pic3)Try getting rid of/commenting away this line, then see if it works.

1361
TI Z80 / Re: testing gravity
« on: October 05, 2011, 09:11:34 pm »
Hbj: he included the source ;)
EDIT double ninja'd, blarg

So, the problem is when the char tries walk up a slope, it goes through it?  Try pixel-testing the pixels next to the feet, see if that fixes it.
I haven't looked at the source but I'd erase the initial sprite as well, so it doesn't stay there the entire time.


@parser in Axe you can select what to compile it for.  He's suggesting to compile for Ion instead of "No Shell."

1362
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: October 05, 2011, 08:29:23 pm »
Why so much violence?  D:
...
:P

Hm the nicks almost line up, it's just one pix off..

1363
Miscellaneous / Re: This cyberbullying thing from the democrats is stupid
« on: October 05, 2011, 07:03:25 pm »
Small numbers seem to have some sort of theme in life.  I remember how people started calling the Swine Flu an "epidemic" after it killed something like 5 out of a population of a few million...

And I wonder what difference they thought it would make using all caps, lol

1364
Humour and Jokes / Re: Peanuts!
« on: October 05, 2011, 06:45:08 pm »
Hm now I'm getting more ideas.. :P
* Darl181 envisions peanut bag with tye-dye, peace signs etc

1365
Axe / Re: Axe Q&A
« on: October 05, 2011, 06:27:52 pm »
I'm probably missing something, but how do the Port commands relate to getKey?

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