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Nostalgia / Re: Nostalgia - An Axe RPG
« on: September 22, 2011, 10:35:44 pm »
Are the sprites for the Shadowed dimension final? It's kind of hard to tell what's what, esp while moving :\
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1456
Nostalgia / Re: Nostalgia - An Axe RPG« on: September 22, 2011, 10:35:44 pm »
Are the sprites for the Shadowed dimension final? It's kind of hard to tell what's what, esp while moving :\
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Music Showcase / Re: The Game that we Lost« on: September 22, 2011, 10:03:26 pm »
Listening to it right now:
I'm going to have this tune stuck in my head for a while * Darl181 waits for radio.omni update
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Art / Re: Super Meat Boy for the Calc (possible?)« on: September 22, 2011, 09:46:48 pm » (actual gameplay at ~24 secs) Seems pretty interesting..some parts of it might not be possible (like the parts when ~50 clones spawn etc) but it should be doable 1459
TI Z80 / Re: The Impossible Game« on: September 22, 2011, 09:37:55 pm »
His (thep77's) avatar is a screenie of this game.
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TI Z80 / Re: Essence« on: September 22, 2011, 08:27:42 pm »
Would it be overkill if I did "windows" (random pixels turned off in the buildings)?
Anyway, I'm starting up on the editor, with 8-tile-tall maps. Much simpler than *12. Edit: wow, the timing Think of it in separate layers. The buildings are one layer, the sky is another. They're completely separate, except that for every 8 pixels the buildings moves the sky moves 1 pixel. Everything else is either drawing it at the beginning or drawing it as it comes in 1461
Miscellaneous / Re: Sorta funny pic -- chrome murders firefox« on: September 22, 2011, 07:54:48 pm »What is Goggles? is it a good program?Goggles: http://ourl.ca/9461 http://goggles.sneakygcr.net Spoiler For img: 1462
Miscellaneous / Re: Sorta funny pic -- chrome murders firefox« on: September 22, 2011, 02:29:09 pm »
Well, Goggles isn't an addon but I've had some combinations make interesting results..
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Miscellaneous / Re: Sorta funny pic -- chrome murders firefox« on: September 22, 2011, 02:25:27 pm »
Mouse gestures are pretty cool. I used the firefox addon for that for quite a while, but it got in the way of erasing whilst using Goggles so I disabled it
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Elimination / Re: Elimination: A New FPS« on: September 21, 2011, 10:38:42 pm »I seems like it'll be dialog.."GOODNESS, sounds like there's a whole mess of enemies on the other side of this door!There's going to be sound? 1466
Elimination / Re: Elimination: A New FPS« on: September 21, 2011, 08:45:14 pm »
It's kind of hard to tell they're enemies tho, at first I thought they were some sort of pickup or something
Pretty cool nevertheless Can you switch it both ways, or only one? 1467
Casio PRIZM / Re: Golf Tour 2011 CASIO Edition« on: September 21, 2011, 08:30:53 pm »
The Casio version will be based on the TI version.
You know, this would be interesting on the prizm..is this Basic, asm or not decided yet? 1468
News / Re: TI-Boy SE Beta pre-release« on: September 21, 2011, 07:11:32 pm »
2.71 OS is a joke, made on april fool's day and designed to crash randomly.
What game are you trying to transfer? There's something about Pokemon not working with USB.. 1469
TI Z80 / Re: Essence« on: September 21, 2011, 06:41:23 pm »
Here's what I have for the skyline so far. the "moon" isn't redrawn if it goes off-screen, but even with that the levels can be ~4.5 screenlengths long, taking up 162 bytes when compressed
Note that in the game it won't be scrolling this fast, about half the speed. Spoiler For unoptimized code: 1470
TI Z80 / Re: Water Surface Simulation« on: September 21, 2011, 03:37:28 pm »
I've seen something like it: Real water
* Darl181 runs this is epic.. * Darl181 wonders if this could be used for a subhunt clone or something Does this take into account forces from below/above the surface? ie if this were put in Demolition and a barrel exploded not far above it or below it would it ripple? |
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