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Messages - Darl181

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1546
TI Z80 / Re: zStart - an app that runs on ram clears
« on: September 12, 2011, 10:53:09 pm »
a feature suggestion - virtual desktops! (Or multiple desktops!)
OK, calculators are not desktops, but what if you could switch between homescreen states? Or even save them?
[...]
...and so on. I'll admit that those examples are pretty stupid, but you get the gist of the idea.
The entries should be saved as well, not just the screen.
What are your thoughts?
This might do-able...?  Maybe as simple as saving the entries menu somewhere and execute the lines, simulating homescreen activity (tho not running programs, that could get annoying really fast XD)

1547
Miscellaneous / Re: What is your avatar?
« on: September 12, 2011, 09:40:06 pm »
So I was bored in English class and re-wrote the company name a bunch of times until I was satisfied with the result.
It scanned pretty well, GimpRoll'D a bit and bam ;D

1548
Axe / Re: Physics Based Collisions
« on: September 11, 2011, 11:14:55 pm »
So you can make a 1pix*1pix object with 99 mass that you throw at a stationary block that takes up half the screen and has 1 mass and the larger object bounces around like a pinball. Fun ;D

(Is zero mass possible?  What's the max?)

1549
Computer Projects and Ideas / Re: Nightmare
« on: September 11, 2011, 10:46:04 pm »
Code: [Select]
[url=http://goo.gl/QMET][img]http://www.omnimaga.org/Themes/omnimaga4/images/omnimagabanner2010.png[/img][/url]

ninja'd :P

1550
Computer Projects and Ideas / Re: Nightmare
« on: September 11, 2011, 10:03:43 pm »
* Darl181 pokes builder to make the bar in his sig a link to the page on greenfoot so he doesn't have to go back to the first page every time :P

And wow, amazing O.O

1551
Elimination / Re: Elimination: A New FPS
« on: September 11, 2011, 09:40:11 pm »
I'm guessing here, but..
The reason Gemini seems to have problems is prolly b/c there's a lot of stuff on-calc, thus swelling the VAT and not allowing enough room for Gemini to start.  "ERR:MEMORY" = "Not enough RAM"  I ran into the same problem :P
That issue is fixed in Elimination, it seems.

Also what about TI-Boy doesn't work?  Works fine on my 84be...

1552
Other / Re: Types of USB Flash Drives
« on: September 11, 2011, 09:38:07 pm »
U3 kind of blows in general, first thing I did upon getting my second cruzer was uninstalling it :P (plus things like liberkey/portableapps.com do the same thing but about 10x better)
Once you get rid of it it works ;D

1553
Other / Re: Types of USB Flash Drives
« on: September 11, 2011, 06:36:40 pm »
heh. My mom caught my flash drives in my pockets before they went through the washer.
I think I've accidentally put them through the wash once or twice..the 8gig also sat outside and rusted for a bit :P
I'm surprised it's lasted this long, actually XD

So a Sandisk Cruzer will work with usb8x?
If it's formatted in FAT[16?] it should. [!wikiti]usb8x[/!wikiti]

1554
Other / Types of USB Flash Drives
« on: September 11, 2011, 03:52:49 pm »
I've been using the same 8gig flash drive since my freshman year, and it's starting to wear out.  My old msd8x drive is starting to fail as well, having been used for various things for ~5 years.
So, I've been looking to replace them.

I'm wondering what good, dependable types of flash drives are out there, and have a reasonable price tag.  I've been using Sandisk Cruzers but maybe there's something better I haven't heard of yet...?
I'm looking for one 8gig (for general purposes) and one <2gig (msd8x, so something from this list unless that's far out of date)

TIA ;D

1555
Axe / Re: Restart Game
« on: September 11, 2011, 02:42:05 pm »
Maybe you could have a label just before the loop starts/variables initialized (Lbl ST or something) which the program Goto's upon the keypress.

1556
TI Z80 / Re: gSHUMP
« on: September 11, 2011, 11:19:13 am »
So I have 5 weapons in there now, all listed appropriately above.
Also, the game now displays text in the corner, telling you what weapon you just switched to after pressing [apps].
I've started a level editor for this, shouldn't be too hard b/c I'll prolly just end up modifying one from an early version of Tio or something ;D

A question, though.  Is there a routine similar to the Line() function, but has clipping?  That's what I've been using for the Blitx Cannon.... Half the time the blast either doesn't show at all or only has one line b/c most/all of the lines go off the screen and aren't drawn :\

1557
Miscellaneous / Re: What is your avatar?
« on: September 10, 2011, 06:28:20 pm »
Well I might change it around a bit until I find something that I really like :P

1558
Miscellaneous / Re: What is your avatar?
« on: September 10, 2011, 06:26:35 pm »
I got tired of the avatar changing constantly (esp with 15 or so :P).  So I made one using my favorite color scheme, prettied it up, and now it's that.

1559
Axe / Re: How to make axe program stores/loads from external var?
« on: September 10, 2011, 05:39:32 pm »
It seems so.  I think you have to Getcalc() it first, tho.

1560
Axe / Re: How to make axe program stores/loads from external var?
« on: September 10, 2011, 05:35:39 pm »
You mean, like the TIOS vars A-Z, that basic uses?  I think it's 2nd+7 (the u), then the letter.  It shows it that way in the documentation at least.
EDIT:
Quote from: Documentation.pdf
"prgmABC"
"appvABC"
"grpABC"
"LABC"
"L1"
"varA"
"Str1"
"GDB1"
"Y1"
"[A]"
"Ans"
The Program ABC
The Appvar ABC
The Group ABC (Archive Only)
The List ABC
The List L1
The Real number A
The String Str1
The Graph database GDB1
The Equation Y1
The Matrix [A]
The Ans variable

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