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Miscellaneous / Re: The Win Thread
« on: July 01, 2011, 10:09:11 pm »* Darl181 edits, bolding "there"
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Miscellaneous / Re: The Win Thread« on: July 01, 2011, 10:09:11 pm »* Darl181 edits, bolding "there"
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Miscellaneous / Re: The Win Thread« on: July 01, 2011, 10:06:16 pm »
Did anyone there get the reference?
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The Axe Parser Project / Re: Axe Parser« on: July 01, 2011, 09:50:01 pm »
...and what are lambdas?
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Humour and Jokes / Re: The Peanut Gallery« on: July 01, 2011, 08:58:03 pm »
But you missed some...
There's * Darl181 goes to peanuts topic woo potatoes Adding to those in the first post--38 peanut brands, a walrus brand, 1 loli brand, 1 bag of potatoes and a ram. 1955
Introduce Yourself! / Re: Hi! Enu/N here! (Pokemon Reference)« on: July 01, 2011, 05:42:13 pm »
Welcome to omnimaga!
Have some peanuts... I don't think any of these peanuts were given out yet, and they kind of fit so yeah. Do you have a calc? 1956
Introduce Yourself! / Re: Hi friends..« on: July 01, 2011, 05:35:31 pm »* Darl181 recognizes those peanuts...
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Pokemon Red / Re: Pokemon Red« on: July 01, 2011, 05:21:02 pm »
What's the latest update btw? Is it the one in the first post (with the same thing signed a few posts down) or has it been updated since?
* Darl181 doesn't have the time to read through 24 pages
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TI Z80 / Re: Dimension Shift: Contest Entry 2011« on: July 01, 2011, 05:03:35 pm »
So it's allowed, but I was wondering how it would impact the score.
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TI Z80 / Re: DT's 2011 contest entry (hopefully)« on: July 01, 2011, 05:02:14 pm »Quote from: IRC [14:22:21] <+OmnomIRC> (O)<Deep Thought> http://img.removedfromgame.com/imgs/7-1-11.gif [14:23:11] Can't wait to see what this turns out like 1960
TI Z80 / Re: Dimension Shift: Contest Entry 2011« on: July 01, 2011, 03:04:07 pm »
I was wondering...
If I re-used the Tio tile selector (my own code) for the level editor, would that have a negative effect on the originality score? Specifically a really modified version of this: (code from pre-050 or whenever closing parenthesis were suddenly needed more than before or whatever) Spoiler For big wall of code: 1961
The Axe Parser Project / Re: Which Axe version do you use?« on: July 01, 2011, 02:56:06 pm »
Hmm, I think I made it a table for the quote thing (so it would stop in line with the bars) and when I took out the quote I left the table in there
EDIT: Spoiler For with table: Spoiler For without table: But it worked before EDIT: it's using table now, look at how wide the spoiler is * Darl181 stabs [code] and [tt]for messing up the width EDIT2: ok, apparently tables mess with the font size. oh well. 1963
The Axe Parser Project / Re: Which Axe version do you use?« on: July 01, 2011, 02:53:32 pm »
Thanks
[table] ftw 1964
The Axe Parser Project / Re: Which Axe version do you use?« on: July 01, 2011, 02:50:27 pm »
See sig.
EDIT: I wonder if there's eventually going to be a 1.3.3.7 or something there's already a 0.4.2... Anyway 0.5.3 for now until 1.0.0 comes out 1965
Official Contest / Re: Who is going to participate in the 2011 programming contests?« on: July 01, 2011, 02:25:54 pm »
Hmm, now I need to start prioritizing features...
And levels are going to be so hard to make for this since I have like 4 aspects to consider and somehow make them work together Included level editor ftw? |
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