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Messages - Darl181

Pages: 1 ... 201 202 [203] 204 205 ... 253
3031
General Calculator Help / Re: Opening a calc?
« on: February 16, 2011, 01:29:52 am »
Yeah :P
Me and the teacher are the only ones with 84PBEs
It's kind of funny...he thinks a RAM clear erases everything...brilliant teacher.

3032
General Calculator Help / Re: Opening a calc?
« on: February 16, 2011, 01:25:50 am »
Yeah, in my math class they lended out those pink ones...nobody in their right mind would steal those :P
Some of them actually have 2.53.  :o
Most are 83PBE's tho...there's a few 82s floating around as well

3033
Axe / Re: Smoothscrolling tilemapper
« on: February 16, 2011, 01:23:41 am »
Okay, I'm having a problem with one.
It has a few display glitches...
Still can't figure out the tilemapper though.
When scrolling both horizontally and vertically, there's display issues.
To test: make a tio level using any of the versions, then run this.  It uses the Tio map for data.


attached is (non-playable) level that really shows the graphical problems...yay :P

EDIT have some code
Code: (STILEMPR) [Select]
:.DTILEMPR
:[F0F0F0F000000000]?Pic0N
:[A0A0505000000000]?Pic1J
:[6040206000000000]?Pic1S
:[6040604000000000]?Pic1F
:[9000009000000000]?Pic1R
:[A050A05000000000]?Pic1D
:[000C030000000000]?Pic1W
:DiagnosticOff
:"vTIOLVL"?Str1
:GetCalc(Str1)?P
:Return!If P
:conj(P,L1,384
:0?N?O?I?J-1?E
:.I and J are coordinates of top left corner
:.N and O are tile offsets
:
:ClrDraw
:.draw init image
:For(Y,0,15
:Y*4?T
:For(X,0,23
:X*4?S
:E+1?E
:sub(DRW
:End
:End
:DispGraph
:Repeat getKey(15)
:Repeat getKey(0):End
:If getKey(54)
:ClrHome
:.display stuff
:Disp "random info",i,"I",I?Dec," J",J?Dec,i,"N",N?Dec," O",O?Dec
:While getKey(54):Pause 10:End
:End
:
:If getKey(1) xor (getKey(4))
:.vert movement
:
:If getKey(4)
:Vertical +
:O+1?O
:If O>>3
:J-1?J
:O-4?O
:For(A,0,23
:A*4-N?S
:0-O?T
:J*24+I+A?E
:sub(DRW
:End
:End
:End
:
:If getKey(1)
:Vertical -
:O-1?O
:If O<<1
:J+1?J
:O+4?O
:For(A,0,23
:A*4-N?S
:64-O?T
:J*24+I+A+360?E
:sub(DRW
:End
:End
:End
:
:End
:
:If getKey(2) xor (getKey(3))
:.horiz movement
:If getKey(2)
:Horizontal +
:N+1?N
:If N>>3
:N-4?N
:I-1?I
:For(A,0,15
:0-N?S
:A*4-O?T
:J*24+I+(A*24)?E
:sub(DRW
:End
:End
:End
:If getKey(3)
:Horizontal -
:N-1?N
:If N<<1
:N+4?N
:I+1?I
:For(A,0,15
:96-N?S
:A*4-O?T
:J*24+I+(A+1*24)?E
:sub(DRW
:End
:End
:End
:
:
:
:End
:DispGraph
:End
:
:
:Lbl DRW
:Pt-On(S,T,Pic0N
:Pt-Change(S,T,Pic0N
:.pt-on stuff
:!If {L1+E}-1
:Pt-On(S,T,Pic0N
:Else!If {L1+E}-2
:Pt-On(S,T,Pic1J
:Else!If {L1+E}-3
:Pt-On(S,T,Pic1S
:Else!If {L1+E}-4
:Pt-On(S,T,Pic1F
:Else!If {L1+E}-5
:Pt-On(S,T,Pic1R
:Else!If {L1+E}-6
:Pt-On(S,T,Pic1D
:Else!If {L1+E}-7
:Pt-On(S,T,Pic1W
:End
:.Return
See this post for screenshot and attachments

3034
Humour and Jokes / Re: I failed at my math test. Why?
« on: February 16, 2011, 12:03:28 am »

3035
News / Re: Casio fx-9860G Tribute Video
« on: February 15, 2011, 11:59:41 pm »
I can just imagine...what the BrandonW of casio calcs would do O.O

3036
News / Re: Casio fx-9860G Tribute Video
« on: February 15, 2011, 11:53:42 pm »
There's less of a community...
Casio calc can clearly be pushed very far, by the looks of it, compared to TI calcs.  They just need the programmers, it seems to me.
Can't do much about the monopoly, but the games the community has control over ;D

3037
News / Re: OmnomIRC temporarily offline
« on: February 15, 2011, 11:26:13 pm »
Wow x.x
Well, it works, and I guess that's the most important thing :P
I kind of like the theme, too...pretty sleek ;D

3038
News / Re: Casio fx-9860G Tribute Video
« on: February 15, 2011, 11:25:30 pm »
It does have some pretty cool games...
Are those all on casiocalc/casiokingdom?

3039
News / Re: OmnomIRC temporarily offline
« on: February 15, 2011, 11:16:49 pm »
This is like the first time I've used the java thing in months...it's more useful than normal at times like this ;D

3040
The Axe Parser Project / Re: Bug Reports
« on: February 15, 2011, 09:39:15 pm »
Axe 0.4.8 did this as well, and now 0.5.0: A sub-program (called by prgmWHATEVER in the source) occasionally gets a part of it wiped out, like in the middle of a pt-on or something.
Tio 5 does/causes this continually D:

3041
OmnomIRC Development / Re: OmnomIRC
« on: February 15, 2011, 08:28:37 pm »
Netbot45 our log/chanserv bot has died atm when he is back up OmnomIRC will be as well till we get netham45 to fix this well were just in a waiting game sorry for the inconvenience
first reaction: lolwut :P
second reaction: ah ok hope it gets fixed soon

3042
Introduce Yourself! / Re: Hello Omnikristaba... oops, Omnimaga!
« on: February 15, 2011, 07:51:58 pm »

3043
OmnomIRC Development / Re: OmnomIRC
« on: February 15, 2011, 07:50:10 pm »
No, it doesn't :(
Hopefully it's back up soon, though.  Hope it isn't anything major...

3044
Graviter / Re: Graviter - Axe
« on: February 15, 2011, 07:47:07 pm »
So, does the player carry around the reflector, or does it move around on its own?  (in the game, not the screenie)

3045
OmnomIRC Development / Re: OmnomIRC
« on: February 15, 2011, 07:44:02 pm »
As of now, it's down.  What's going on?  Is it being updated or something?

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