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Messages - Darl181
Pages: 1 ... 203 204 [205] 206 207 ... 253
3061
« on: February 14, 2011, 11:52:42 pm »
what might help is tinyurl'ing the link on the bottom... great article tho edit: why does :lol: not do anything?!
3062
« on: February 14, 2011, 09:43:34 pm »
What do EndIf and End!If do? And, while I'm at it, What do ElseIf and Else!If do?
3063
« on: February 14, 2011, 09:42:28 pm »
Couldn't help but lol at the detail in the help section Other than that, it's awesome.
3064
« on: February 14, 2011, 09:38:13 pm »
The idea is to change the contents of the string to point to a different appvar. Also, is there a way to do this with two digits? That or letters...when Axe references an appvar, it's case-sensitive right? If so, I could enable up to 62 levels. uppercase letters(26)+lowercase letters(26)+numerals(10)=62
Okay, it looks like I'm doing the one-char designation. Before, I haven't been able to get string editing working. Hopefully this time it's different... Actually...see poll which will be up in a bit is up now
3065
« on: February 14, 2011, 07:46:56 pm »
Do I recognize that site?
3067
« on: February 14, 2011, 04:39:54 pm »
The wrapping is out, but the deleting thing I haven't gotten to yet I'll make a seperate source for STIO6E which has it disabled. Also, I've added a new thing since. Instead of having to select the block type every time, you can put the selector over the tile, press a button, and it selects that tile type. Much faster Also, probably not neseccary to say, but there was a sprite change. The bouncy tiles. I've since changed it again because it looked too much like the enemy tiles. EDIT: I'm trying to do something like this now, but the conditions are different. http://ourl.ca/7535/141835Now, I'm going for two digits, and they'd just be appvars. Do I have this right? "appvTIOLVL00"?Str1 L+48?{Str1+7} .L is level # GetCalc(Str1)->D .D is pointer
3068
« on: February 14, 2011, 02:33:41 pm »
Screenies. Attachments above.
3069
« on: February 14, 2011, 02:32:41 pm »
Tio 5. Added: major optimizations (thanks go to squidgetx ) conveyor belt tiles water tiles level editor GUI change. Now, press alpha to select tiles. bottom row is editable included is a format fixer to add the bottom row to the appvar important: STIO5E is needed to compile as well as STIO5. TIOLVLFX is source code. Weird...it'll only accept up to three attachments Screenshots in the next post.
3070
« on: February 14, 2011, 12:46:28 am »
Sorry that the video is in black and white, I still need to figure out how to work calccapture. I think in calccapture there's an option where you can record in 256 colors.
3071
« on: February 14, 2011, 12:42:41 am »
Okay, thanks So I pry it at the corners... @z80man there's silver edition which is gray and the normal, which is black, so black edition.
3072
« on: February 14, 2011, 12:33:00 am »
I've had problems with various keys sticking (arrow keys, clear, a few others) and I've been trying to figure out how to fix it. I saw an image on google a while back (of course, I can't find it now that I'm looking for it ) and it looks like I can get to the key hardware by opening it. I can easily get the screws out, but how do you open the case? I don't want to make some sort of stupid mistake trying to open it, and there's doubtlessly others a ton more experienced at this than I am. It's an 84, black edition.
3073
« on: February 14, 2011, 12:22:33 am »
kk will do
3074
« on: February 14, 2011, 12:21:53 am »
Which board would work better, other calc discussion and news or calc programming and support?
3075
« on: February 14, 2011, 12:11:37 am »
Yeah, at the time I wasn't able to find a hardware topic. Not that I searched thoroughly though And thanks
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