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Messages - Darl181

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3496
Miscellaneous / Re: Halloween
« on: November 03, 2010, 08:17:13 pm »
I would've done something like that, but parents were around >:(

3497
Miscellaneous / Re: What is your avatar?
« on: November 03, 2010, 08:14:51 pm »
LOL I actually can change it to that easily
I also have a varsion that says "omnimaga" in the fancy font on the top.

I'm trying to resize it with GIMP, but it's giving me a bunch of exporting stuff and, ultimately, nothing happens.
Cemetech has an 80*80 pixel avatar limit...so...

3498
Miscellaneous / Re: What is your avatar?
« on: November 03, 2010, 08:10:59 pm »
I'm hoping the text can more or less be read...
It says "DARL 181" if it's not obvious

3499
Miscellaneous / Re: What is your avatar?
« on: November 03, 2010, 08:08:30 pm »
←I got bored last night
←So I was playing with RectI(
←;D




←there

3500
News / Re: Jailbreak your PS3 with a TI-89 Titanium
« on: November 03, 2010, 08:04:21 pm »
By that, do you mean Casio Prizm?
*imagines news*
"PS3 jailbroken using a Casio FX260SOLAR!
XBOX360 jailbroken using a Sharp EL-233SB!!
iTouch still to be jailbroken, a TI-30XA is being programmed right now."

3501
TI Z80 / Re: The World's Hardest Game
« on: November 03, 2010, 07:01:07 pm »
Okay, so I've pretty much abandoned putting in circular enemy movements for now.  Currently I have different speeds implemented (hardly could have been easier), the level format change complete, a utility that converts an existing level to the new format, and some door/key code done.
I'll reset the poll and take out the things that are done.  So it's a new poll, remember to vote.  Thanks ;D

I'd better explain/clarify the poll options more.
Door/key: A key pickup that you pick up (yes, really) and it opens a door
Circular enemy movements: enemies can move in circles
Different enemy types: Different shapes, same enemy.  You could create a moving wall this way.
Checkerboard pattern in background: what it says
Other, please explain: ←that

Feel free to suggest anything that pops into your mind involving any possible features.

3502
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: November 03, 2010, 06:29:01 pm »
739: You jailbroke the abacus because you couldn't stand to use it otherwise.
740: you have all the Fix # commands in Axe memorizedd
741: you've memorized both the BASIC getKey scheme and the Axe Parser getKey scheme
742: You know the Axe getKey codes are the same as getCSC

3503
General Calculator Help / Re: Which color palette is better?
« on: November 03, 2010, 06:23:18 pm »
Voted the left.  To me, it makes sense for something transparent to be a light color.
Nice to see this being updated.  I still use the old one all the time
I still like the left better.

3504
Miscellaneous / Re: What is your signature?
« on: November 03, 2010, 12:58:03 am »
Just had another thought.  For the sig bar, I might make one of the scrolling ones, but the pic that's scrolled has 19-pixel-tall horizontal slots so the image seems to change.  I could put the sprites from the flash TWHG on the top, the calc TWHG sprites on the bottom, and a sort of fading-to-greyscale effect in-between.
Is there a way to do something like that in GIMP?

3505
Miscellaneous / Re: What is your signature?
« on: November 03, 2010, 12:52:39 am »
Hmm...my userbars are on imageshack...
*goes to check profile*

Ok, there's img41 and img135.  Those are fine, right?

3506
Miscellaneous / Re: What is your signature?
« on: November 03, 2010, 12:50:32 am »
Just to make sure...the internetometer doesn't have the server lag issues like dragon cave does, right?
If it does,  I can remove it.

3507
Miscellaneous / Re: What is your signature?
« on: November 03, 2010, 12:42:52 am »
Hooray for internets!
(hey, why not?)

3508
F-Zero 83+ / Re: F-Zero Progress Thread
« on: November 03, 2010, 12:42:07 am »
Yeah, it's in like the first few pages (I read through the whole thread)
It doesn't have collision detection or anything, though...
I'm not sure if it even had changing camera height possible...

3509
Miscellaneous / Re: Halloween
« on: November 02, 2010, 11:35:41 pm »
We still had trick-or-treaters coming after 8 :P
There was plenty of candy to go around, though

Hey, from now on my post count will take up two bytes >:D  Such a big difference!

3510
TI Z80 / Re: The Impossible Game
« on: November 02, 2010, 11:28:25 pm »
AHH that's the part I always die at as well :P
Though you must have already beaten all the levels, though.

Just noticed, if you watch near the end of the screenie, the spikes overlap with the square.

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