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Messages - Darl181

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3526
TI Z80 / Re: Light - Progress
« on: November 02, 2010, 07:06:46 pm »
There's a Full in there, I can tell.  The screen messes up on the 84+.

EDIT: yes, when I put normal before every
Code: [Select]
DispGraph[sup]r[/sup]and full after, it works

3527
TI Z80 / Re: The Impossible Game
« on: November 02, 2010, 06:37:20 pm »
What do you mean by bouncies? Does the game stop running or something? I don't know how you could get stuck because if you look away from the screen for even a second you'll die and restart.


Edit:
   ScoutDavi, I think you are talking about the wrong game. I think you mean The World's Hardest Game

No, in bouncies when you enter you jump really high, if you stay there jumping a long time you fall on the ground, right?
Hmm, bouncies...
*Darl181 wonders if "bouncies" can be added to TWHG somehow

3528
TI Z80 / Re: My First Quantum Translocator
« on: November 02, 2010, 06:32:13 pm »
Quote
Quote from: Darl181 on Yesterday at 19:12:39
One thing I noticed-not exactly a bug, but an engine problem.  The text is treated as a wall.  In the "you can't trust them" level you can go on top of the "won't" and stay there.

I am aware of this and would like to fix it if at all possible, but I'm out of buffers XD help would be appreciated.
Why can't you have it write text to the backbuffer?

3529
Humour and Jokes / Re: Win
« on: November 02, 2010, 06:26:44 pm »
What if software that could do that ectually existed
Or hardware

3530
Introduce Yourself! / Re: Oops, forgot to introduce myself
« on: November 02, 2010, 03:06:13 am »
Yes, I'm awesome like that :P

3531
TI Z80 / Re: My First Quantum Translocator
« on: November 02, 2010, 02:32:40 am »
Umm, does SMFQTL.8xp have the whole thing now?
I thought it just had the levels.

nvm, I missed the .zip part.
I timed myself while playing it.
00:45.58

3532
Art / Re: here are my circles ;o
« on: November 02, 2010, 12:58:12 am »
LOL that's great

...actually, I kind of like the face as well

3533
General Calculator Help / Re: Which color palette is better?
« on: November 02, 2010, 12:53:15 am »
*bump*
I really hope this is still going.  Are there any updates?

3534
Introduce Yourself! / Re: Oops, forgot to introduce myself
« on: November 01, 2010, 11:13:00 pm »
Oh, boy, MORE of them!!!!!!!
:P

3535
Introduce Yourself! / Re: Oops, forgot to introduce myself
« on: November 01, 2010, 11:08:23 pm »
thanks.  now we just need a new member to introduce themselves so we can flood then with peanuts...   >:D
So THAT'S why I got so many...:P

3536
Miscellaneous / Re: Cervical Herniated Disc
« on: November 01, 2010, 11:03:26 pm »
Wow, good luck with that...
Glad you're feeling better though :)

3537
TI Z80 / Re: The World's Hardest Game
« on: November 01, 2010, 10:46:51 pm »
I have a formula for the game written out (thanks to cooliojazz and a long IRC conversation (see the logs, a couple days ago)).
I'm trying to draw the circle in the level editor, like it draws the arrow now.

I plan to write a utility to edit the current levels to the format they're at now
@DJ: yes.  I might also make it like some all-around utility, but don't wait on that.  Converter should be enough IMO.

EDIT: 1000 topic views!
PrintScreen

3538
Miscellaneous / Re: Halloween
« on: November 01, 2010, 10:11:08 pm »
I know somebody that would wait at the door until the trick-or-treaters started to leave, then he'd suddenly throw open the door and yell.
And he was dressed as some really weird freaky-looking thing, don't know how to explain it.
It was awesome though ;D

p.s. He made sure to not freak out any 5-year-olds or anything.

3539
TI Z80 / Re: My First Quantum Translocator
« on: November 01, 2010, 07:12:39 pm »
Yes! every time I saw the new post link after this thread I thought there was an update.
Now there  really is!
Already on my calc, can't wait to try it

What is all this stuff about brutal difficulty?  I got through it in about 5 minutes.  I guess I just play a lot of calc games or something...
One thing I noticed-not exactly a bug, but an engine problem.  The text is treated as a wall.  In the "you can't trust them" level you can go on top of the "won't" and stay there.

Also, what's the little square about?  I can tell it stays at the same height as the player sprite, but I have no idea what it might be beyond that.

3540
General Calculator Help / Re: MSD8x/USB8x
« on: November 01, 2010, 06:54:10 pm »
small metal sheet
Would a piece of aluminum foil work?  And how did you make it stay in?

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