Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Darl181

Pages: 1 ... 242 243 [244] 245 246 ... 253
3646
Axe / Re: Bluescale
« on: October 13, 2010, 08:11:22 pm »
When the center of the screen gets darker than the rest of it on any contrast setting. Thats how i determined.
Hmm, my calc's always been like that since I got it...
Then again, I got it secondhand.

3647
The Axe Parser Project / Re: Features Wishlist
« on: October 13, 2010, 10:37:56 am »
The reason three buffers would help--1st buffer:2nd and 3rd buffer write to and use for dispgraph--2nd buffer:use for static (not moving) map--3rd buffer:enemies

3648
Miscellaneous / Re: What is your avatar?
« on: October 13, 2010, 01:57:10 am »
Really?  I always thought it was a fish :o
Learn something new everyday, I guess.

3649
The Axe Parser Project / Re: Features Wishlist
« on: October 13, 2010, 01:50:19 am »
I was able to work around it.  A bit of a slowdown, but oh well.
The line request still stands though ;)

3650
The Axe Parser Project / Re: Features Wishlist
« on: October 12, 2010, 07:56:49 pm »
New request (I think):
Line(X1,Y1,X2,Y2,)r.  Lines draw directly to the back-buffer.

Also I'm not sure how hard it would be but might there be a third buffer sometime in the future?  Not for grayscale, but pxl-test to it?  Something like this would really help me optimize the game I'm working on (In the sig it says I'm done, but I'm trying to make a more memory-friendly version for the 83PBE)

3651
Miscellaneous / Re: What is your avatar?
« on: October 11, 2010, 10:06:39 am »
A product of boredom

3652
The Axe Parser Project / Re: A couple of glitches found in 0.4.4
« on: October 11, 2010, 10:06:20 am »
Quick question: is the input bug thing fixed in 0.4.5?

3653
TI Z80 / Re: Axe Cuberunner
« on: October 10, 2010, 09:03:45 pm »
Have it (the color theme) change at 9001.

3654
Web Programming and Design / Re: Pure, pure epicness
« on: October 10, 2010, 02:33:02 pm »
Oh yeah, that reminds me...
Is there someplace to download a free hypercam or whatever they call them?  Put "TI's Last Stand" on youtube or something... ;)

3655
Web Programming and Design / Re: Pure, pure epicness
« on: October 10, 2010, 02:10:29 pm »
A little late...it's awesome blowing up wikipedia though.
I have yet to finish one of those pages....

EDIT:  How do you have some with thrust and flame and some without?

3656
Web Programming and Design / Re: Pure, pure epicness
« on: October 10, 2010, 02:03:06 pm »
78,720 I found a bigger pokemon table.

Edit:
     I only used one ship because I figured multiple wouldn't work correctly.

I used firefox.
Just click the green arrow however many times you like.
The only problem is slowdown and the bullets are less precise (is that spelled right?).  What I was doing was holding left and space at the same time

3657
Humour and Jokes / Re: 10/10/10 - The answer to life
« on: October 10, 2010, 01:58:27 pm »
12/12/12
*runs faster

3658
TI Z80 / Re: Axe Cuberunner
« on: October 10, 2010, 12:58:04 pm »
Does the background ever change back to white after it turns black (2000 points or so), or does it stay that way?  I remember playing the Flash version and there were 4-5 color themes.

3659
Miscellaneous / Re: Short Films
« on: October 09, 2010, 08:04:56 pm »

Validation

hmm, let me see if this works
Validation
yes!

3660
Web Programming and Design / Re: Pure, pure epicness
« on: October 09, 2010, 08:01:57 pm »
Cool.  Did you use more than one ship?
Like the "favor" I did for TI?

edit: Yes, the pic worked this time!
edit2: hmm... when you're at the bottom of the page and you shoot until the scrollbar changes, the screen flashes.

Pages: 1 ... 242 243 [244] 245 246 ... 253