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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 647
Web Programming and Design / Re: reCaptcha fail« on: May 22, 2012, 08:52:59 pm »
I think there's the number 18 on the pillar
Seriously though..wow. 648
Other Calculators / Re: Calc advice?« on: May 21, 2012, 03:12:16 pm »
From what I recall, the Prizm ranges from $100 to $120 while the CX is something like $140-150.
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Axe / Re: Odd screen blinking and contrast change« on: May 21, 2012, 02:44:31 am »
With bitmaps, you need to tell it how wide/tall it is. Try putting a Data(H,W) before it that stores to the pic/gdb/etc.
Like... :Data(23,3)→GDB1 .23 pix wide, 3 pix tall :[EEA6ECEEA4CA8AECEC] Then use GDB1 in the Bitmap() command. What I'm guessing the problem was without those coordinates and looking at that hex, it thought it should draw a sprite 255 ($FF) pixels high and 129 ($81) wide. Feel free to speculate what happened after that Also, since it's an 8*8 sprite (I'm guessing? That looks right in 8*8 ) why not use Pt-On? 0.o Edit: Added the coordinates in wabbit and it worked as it should. However, it's kind of weird using enter as the quit key because it immediately continues again..maybe use a different key for that 650
TI Z80 / Re: Switch« on: May 20, 2012, 02:44:16 pm »
Got it smaller (and prolly faster) by switching from bitwise stuff to addition.
It seems to be working fine, tho I haven't tested it too much. Source and ion exec attached. 651
Site Feedback and Questions / Re: www« on: May 20, 2012, 02:00:43 pm »
Same here, unless there's some reason for having them separate?
I've noticed that sometimes, google searches and/or links send you to omnimaga sans www, where it sees you as a guest. 653
Site Feedback and Questions / Re: Idea: [key ] bbcode« on: May 19, 2012, 11:46:58 am »On an unrelated note, I still use [+] to make the bullets in all of my posts. I found it by accident one day and it has been super useful ever since.Come to think of it, I think Quigibo uses them in the Axe updates. Edit: actually he uses li /li, which looks like it does the same thing. Maybe it can made so those things only work as list things after list tags? What I can see wrong with this, tho, is that all the keys would need an image, for every calc that's used around here With casio calcs they're mostly the same (Casio even provides a font with them) but not so much for Ti. That's why I was thinking of just having the defined text in there, with a border drawn around it or something. 654
Axe / Re: More TileMap ?« on: May 18, 2012, 02:42:45 pm »
Using Getcalc to find archived files does not return the pointer to the file.
You use the file itself, like Output(0,1,{Y1}r►Dec) 655
Site Feedback and Questions / Re: Idea: [key ] bbcode« on: May 18, 2012, 10:18:33 am »
According to mdn border-radius seems to work across the board.
If it wouldn't work it would just be a hard-cornered rectangle outline anyway 656
Site Feedback and Questions / Re: Idea: [key ] bbcode« on: May 18, 2012, 02:20:18 am »
[necro]
I stumbled across this earlier. Looking at the css for the keys, they seem somewhat similar to the wiki tags, there's just a few differences. After messing with firebug, I was able to change [axe]TEST[/axe] to by doing Spoiler For code: Would something like this be simple and/or possible to put in as the key bbcode? 657
Site Feedback and Questions / Re: Add "Calcs Seen" field« on: May 18, 2012, 12:55:51 am »
Maybe it could be "most used" calculators that show on posts or something?
(with the full list appearing in the profile page) 658
Site Feedback and Questions / Re: Add "Calcs Seen" field« on: May 17, 2012, 02:56:06 pm »
Not related per se, but at some points I've wondered if there was the possibility of having some selection of calcs in the profile, and maybe instead of the profile, mailto, arcade etc buttons below the avatar there could be a small pic of a calc(s).
Kind of like Ti-Planet, I guess. 659
I've been messing with Maxwell a bit, there's some graphic improvements as well as optimizations
It has a lot more than it used to, and it's about 900 bytes smaller. See the screenies for stuff, also Spoiler For readme: Anyway, stuff. Source is in the zip, also the Piratepad as usual. Ion version attached outside of zip. Still need to add/change a few things before updating the program on ticalc, like having the options var thing archived and/or angle-based direction. |
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