Been doing a bit of thinking, and I've decided to hold a "Make a Boss" contest (much like what they did for Kingdom Hearts 2) because I think it would be cool to see what kind of creative ideas the community can come up with. The details are below. The winner of this contest will get their submission hidden in the game as an optional boss, and they can also leave a bit of message to the player.
Make a Boss PQ2 Contest details__________________________
All creations must have...
A name. Otherwise, how would you know who it is? The name can only be eight letters long (due to size restrictions) as a nickname, but they can have up to 16 letters for a full name. (For formal meeting, ie pre-fight stuff.)
Have a 40x40 (Max) image of your creation, black and white (ti screen display)
Have a basic description of your creation (personality, attributes (is he strong? resilient to damage? quick?), what it likes to do, etc.)
An attack outline. What does it do? The game handles attacks in an order by 8. That means it does up to eight things in a certian order over and over. (ie, it'll punch, kick, punch, heal, cast a spell, kick, punch, and heal again, then repeat that sequence.) You are free to create your own ideas for attacks, and I can try to fit them in the best I can. Keep in mind the scope of the game allows max Health for players to reach 999, but that's incredibly difficult to achieve. Also note that attack damage is either "Physical" or "Mental" and there are two traits that reduce damage taken by either type.
Boss stats. If you want, write out your stats of your creation. The attributes that enemies have are...
Health
Physical Attack Power
Mental Attack Power
Physical Attack Resistance
Mental Attack Resistance
Critical Rating (crit strike chance with all abilities base.) as a percent.
Speed Rating (Determines position to act in rounds.)
Originality. Original creations (like, stuff you have made in the past, or something you're making up just now) are preferred. (Over things like "OMG KLOUDE!")
The game *CAN* handle dialog during fights, but usually that's tied directly to a creature's attacks. You are free to talk smack to the player, just try to keep vulgarity to a minimum.
A link to a rick roll.Any dialog from the creation pre- and post- fight. Like, a special message to the player for beating the creation.
Creations must be beatable, but you don't have to make them super easy to beat.
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i'll pick the top five or ten (depending on how many entries there are.) and then the community can vote on what they think is the best. if I have any updates to this, then i'll edit this post... and this contest will be open for a long time (because the project is a long way from being done.) so that gives you plenty of time to think.
NAKED ZOMBIE SEAN CONNERYread on down for further information/clarification