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TI Z80 / Re: Project scrapped.
« on: March 16, 2009, 01:37:31 pm »
looking over notes i kept on the project, i might pick it up at a later date. i dont know. probably.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 61
TI Z80 / Re: Project scrapped.« on: March 16, 2009, 01:37:31 pm »
looking over notes i kept on the project, i might pick it up at a later date. i dont know. probably.
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TI Z80 / Re: Project scrapped.« on: March 12, 2009, 05:41:44 pm »fucking calculator. was working on it last night, testing graphics, when i noticed that I started getting "Error: Memory" with 12k free space available. I chose "Goto" on the error menu, and the screen flipped out and gave me a BSOD. Pulled the batteries, stuck them in, and nothing happened. Left them out for a while, put them back in and turned the device on, and it says "Waiting for Operating System" and FYI, that's fucking 2.5 months of work down the shitter because of this. I'm just going to call it a fucking fail, and move on. 63
TI Z80 / Project scrapped.« on: March 12, 2009, 05:40:59 pm »
fucking calculator. was working on it last night, testing graphics, when i noticed that I started getting "Error: Memory" with 12k free space available. I chose "Goto" on the error menu, and the screen flipped out and gave me a BSOD. Pulled the batteries, stuck them in, and nothing happened. Left them out for a while, put them back in and turned the device on, and it says "Waiting for Operating System"
sigh, hook it up to the PC and put the OS back on there, and what happens? It flips out again, turns itself off. Turn it back on, it says "Ram Cleared". I go to ungroup my last backup, and there's nothing there. "Surely this cant be right." i say, hook the device to the computer, and open device explorer, check, and see absolutely nothing. sigh, throw the calculator into the closet, get a beer, and just play wow and stuff. fucking calculator ate the project, and not once did I back up to the computer because I figured this'd never happen. WORD OF ADVICE: xLIB is really, really, fucking strange to work with, and is hazardous. use at your own risk. on the plus side though, this frees up time for me to start studying a PC language. I'm thinking Perl or Java. 64
News / Re: We are hiring new calculator programming staff!« on: March 01, 2009, 01:46:56 pm »you never know. he might have a response that is not what you're thinking.Which would be "absolutely he can."Yes everyone can apply but we all know dj's response.Can I apply?Everyone is allowed to apply, I'm sure o_O 65
Introduce Yourself! / Re: Drak« on: February 28, 2009, 11:02:34 pm »
thats somethin i noticed, i never got a bag of peanuts.
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News / Re: We are hiring new calculator programming staff!« on: February 28, 2009, 10:53:17 pm »You edited a quote! you can't do that..... that is totally against internet etiquette :O WAAAAH WHINE WHUN WHUN NAO! anyway back to topic GOOD LUCK and congratulations to anyone who gets on the position. It's a tough job I'd imagine yeah? 67
News / Re: We are hiring new calculator programming staff!« on: February 28, 2009, 10:43:46 pm »you should. 68
News / Re: We are hiring new calculator programming staff!« on: February 28, 2009, 10:38:26 pm »you should. what the, you cant roleplay on a roleplaying server. 69
News / Re: We are hiring new calculator programming staff!« on: February 28, 2009, 10:21:57 pm »
-You must have followed the forum rules in your entire stay at Omnimaga (this includes all incarnations of Omnimaga forums from 2004 to 2009 and the IRC channel)
I feel discriminated aganst. 70
TI Z80 / Re: Screenshots/Progress« on: February 28, 2009, 10:11:51 pm »
hey thats not bad. glad to see you got a name for the game too. (but plotless was so awesome ^^) i probably missed it somewhere and I dont feel liketrollin around but how'd you come up with the name Lord of the Rings for it? is it based on jrr's stuff?
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TI Z80 / Re: Potter and the Fortress of Moo (AKA Potterquest 2)« on: February 28, 2009, 10:10:01 pm »
OK SO! Update time!
currently doing some tests with numbers and fine tuning things (yeah i know fine tuning is supposed to come at the end when everythigns done but its just buggin the shiester out of me.) and playing around with the idea in my mind of how to incorporate a Post Game "Versus" mode where you can link your calculator and send been busy with life planted strawberry plants and gonna plant some more stuff holy cow thats amazing anyway not gonna do a video anytime soon of gameplay. gonna wait till I have a workin engine for map movement and the combad engine is done. that brings me to a rant about freakin row swap yeah its nice and all but when i'm doing it nine times in a row to shift everything in a matrix a given direction god damn its slow. is there any way to get this faster than 1.5 seconds? using a ti84+silver edition. EDIT: fyi if you ever was hyour calculator dont throw it out, i found that opening it up and using a toothbrush to clean it out actually worked wonders didnt even lose my data ^^ 72
TI Z80 / Re: Finished: Potter Quest (TI84+Basic TextAdventure/Role-Playing)« on: February 15, 2009, 10:32:28 am »wabbitemu only lets me send about 100 files before the link times out. its really, REALLY freaking huge. 73
TI Z80 / Re: Finished: Potter Quest (TI84+Basic TextAdventure/Role-Playing)« on: February 14, 2009, 10:03:29 am »
anyone finish with 100% yet?
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TI-BASIC / Re: Celtic III Scrolling Background Tutorial« on: February 14, 2009, 10:02:50 am »only a jerk would say no anyway wat aboot a toal beef jerkiee??? 75
TI-BASIC / Re: matrix row and colum swap« on: February 12, 2009, 09:21:24 pm »
needs to be split second. like, no time at all. what way did yo ugo about doing it? (code pls kthnx ps im not a spie i no ninja ur koad.)
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