1
Axe / Re: Ti Basic to Axe
« on: March 24, 2013, 08:12:17 pm »
Can you link me to a basic guide on Axe if there is one?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages: [1]
1
Axe / Re: Ti Basic to Axe« on: March 24, 2013, 08:12:17 pm »
Can you link me to a basic guide on Axe if there is one?
2
Axe / Ti Basic to Axe« on: March 24, 2013, 08:28:18 am »So to store something into RAM, you simply store into the memory location with a pointer (in code, X -> {L1+4} would store X to that value)So I cannot define a specific length to it, I need to know how long I will make it? I think I got it. Can I make an integer or double or whatever in Axe and call it whatever I want? 3
Axe / Re: Ti Basic to Axe« on: March 23, 2013, 08:41:57 pm »you don't need to define a list in axe.Can you explain to me how I can access it, for example when I would build a snake game I would need to store the locations of the snake to delete and calculate the next position. 4
Axe / Ti Basic to Axe« on: March 23, 2013, 07:15:58 pm »
You all do not know me here because this is my first post here so I'll tell you all a bit about myself to start off. I've started to develop Java first a while back and since then I'm more into web development, especially PHP since Ruby and Python aren't really my preference. And since I need my calculator which is a Ti-84 Plus, I was interesting in the built in programming language. After some playing around, I noticed it was a slow and not a very wide language if you know what I mean. So I looked up if some other languages existed for the Ti family and came across some and Axe looked the best.
But the simple programs I got on my calculator give quite a few errors and I looked all across Google to find my answers and I really can't find them. That's why I signed up here, to get my questions answered and get into Axe. My first question is how do I define a list in Axe, I'm used to using dim( in Ti basic and List or Array in Java, but don't know how Axe works yet.
Pages: [1]
|
|