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Messages - Eeems
Pages: 1 ... 115 116 [117] 118 119 ... 370
1741
« on: August 05, 2011, 08:18:34 am »
I remember we talked about porting CP/M on z80, that would be interesting. Otherwise, compiling Linux as a 3rd party OS for TI-Nspire would be awesome. (We can run 3rd-party OSes right, with Ndless or something?)
I actually happen to have a copy of CP/M and a computer to run it sitting next to me I'd say just wait, or help with KnightOS While Linux on a calc would be cool, it would be too much for the calculator, it also isn't designed for the hardware, instead we should focus on an OS that it tailored for the calc, like OS2 or KnightOS.
1742
« on: August 02, 2011, 07:25:22 pm »
I have this issue as well still with my main computer. No proxy, not an issue with my isp because it doesn't do this to me on my laptop, or my iTouch. It happens on a windows 7 machine running Fx5. It could be my anti-virus possibly. This computer uses Trend Micro. I can give a full list of Fx addons if you want.
1743
« on: July 30, 2011, 10:42:53 am »
Seriously, you condensed all of the BSDs into one "BSD" option? That's a bit unfair considering there isn't only a "Linux" option for all Linux distros. Either take out all the distro choices for linux or add boxes for NetBSD, OpenBSD, FreeBSd, and DragonflyBSD.
He also put Arch a Crux together, Ubuntu and it's variants, Debian and it's variants. It's not that big of a deal the BSD variants are all together.
1744
« on: July 29, 2011, 05:28:05 am »
It works first try for me in both Fx5 and on my iTouch.
1745
« on: July 27, 2011, 10:43:24 pm »
Oh darn Pwn'd
1746
« on: July 27, 2011, 09:13:11 pm »
1747
« on: July 27, 2011, 07:50:40 pm »
Well done
1748
« on: July 25, 2011, 08:02:34 pm »
That didn't work, my archive is still gone oh well.
I'm sorry to hear that, I don't know what could have happened. DrDnar's Archutil would definitely be useful to you since I would guess your programs aren't even deleted in the real flash.
Eeems, what settings did you change? That might help explain what happened, because it sounds to me like it crashed either when it was making the changes, or it made bad changes. I just set my contrast, lcd delay, changed the program settings to work with certain stuff, installed the on ramclear part etc.
Yep, it was the run on ram clear, that's fixed now though.
I'll try to see if that one works
The new one should work, just make sure you delete the appVar.
I really have to thank you guys for putting up with this. There are just some glitches that through all of my testing, I just can't cause, that's why I need people like you to find the flaws.
Alright, the new one works, I haven't tested to see if archive undelete or anything will work. Glad to help
1749
« on: July 25, 2011, 05:10:46 pm »
Eeems, most likely you just need to clear ram again while holding VARS. I'll try to figure out what happened to you.
That didn't work, my archive is still gone oh well. Edit: Eeems, what settings did you change? That might help explain what happened, because it sounds to me like it crashed either when it was making the changes, or it made bad changes.
I just set my contrast, lcd delay, changed the program settings to work with certain stuff, installed the on ramclear part etc. I never tested out the OS modding because I never even opened that file during this whole conversion process, but the problem was that it destroyed IX. I use IX as a pointer to my flags so that I can read them individually. However, when the flash writing process screwed with IX, it made all of the options in zStart invalid. That's why your contrast went to 0 and all sorts of other nasty stuff.
However, I fixed it, and it's all good now. I also re added the ability to execute past C000 for zTrumpet
Also, your fix is definitely just to hold VARS while clearing ram, no harm was done.
(Program is reattached up there if you couldn't figure it out )
I'll try to see if that one works zStart set my contrast level automatically to the max, and I can't figure out how to reduce the number ;_; help?
same for me
1750
« on: July 25, 2011, 05:53:56 am »
So just installed and transferred over from an older version. How I did this was uninstalling the old one, deleted it and then installed the new one, so it was a clean slate basically. I then proceeded to change all the settings to how I wanted. when I quit the app it crashed, and would no turn back on. I tried pulling the batteries and it was still not turning on, so I did a pull+delete and then restarted it, it then started, and changed my contrast to the highest setting. My boot program and my archive program did not run because for some reason my entire program list has been deleted I'd appreciate some help getting it back, because I don't want to have to go and recompile some of that stuff as well as search around for others. ( I didn't lose any of my own work though ). Thanks, and hopefully this is an easy fix.
1751
« on: July 23, 2011, 04:48:46 am »
Bit of a necropost, but my first time seeing the topic.
Necro? It was just posted a couple days ago
1752
« on: July 20, 2011, 03:08:14 am »
hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.
That would be so awesome! I'm not an organized person, so organizing my code and program flow is really the hardest thing for me.
hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.
That would be so awesome! I'm not an organized person, so organizing my code and program flow is really the hardest thing for me.
Me too. I hate it when collision detection dies because stuff is in the wrong order, or when movement freaks out on you.
ok I'll try my best to come up with some more soon
1753
« on: July 20, 2011, 02:02:12 am »
Wow, this is actually a pretty great tutorial! I'm gonna try this out! Program flow is something I've always struggled with.
Thanks I had been making a lot of platform engines when I made that so I was pretty confident in a good method of how to do it I'm usually pretty good at figuring out a good program flow when I have to ( IMHO ), hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.
1754
« on: July 20, 2011, 01:37:27 am »
Hmm, this has actually made me pic up axe again I'll see if I see something that I think needs a tutorial
1755
« on: July 20, 2011, 01:31:42 am »
Yay! I need to update Omniplayer... I hope he makes more soon
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