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Messages - Eeems

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1741
Other / Re: What computer OS do you use?
« on: July 30, 2011, 10:42:53 am »
Seriously, you condensed all of the BSDs into one "BSD" option?  That's a bit unfair considering there isn't only a "Linux" option for all Linux distros.  Either take out all the distro choices for linux or add boxes for NetBSD, OpenBSD, FreeBSd, and DragonflyBSD.
He also put Arch a Crux together, Ubuntu and it's variants, Debian and it's variants. It's not that big of a deal the BSD variants are all together.

1742
Web Programming and Design / Re: Shiny new OmniPlayer
« on: July 29, 2011, 05:28:05 am »
It works first try for me in both Fx5 and on my iTouch.

1743
Miscellaneous / Re: The Latest Ubuntu Installer Rocks
« on: July 27, 2011, 10:43:24 pm »
Oh darn :( Pwn'd

1744
Miscellaneous / Re: The Latest Ubuntu Installer Rocks
« on: July 27, 2011, 09:13:11 pm »

:)

1745
Site Feedback and Questions / Re: Dynamic stats graphs
« on: July 27, 2011, 07:50:40 pm »
Well done :)

1746
TI Z80 / Re: zStart - an app that runs on ram clears
« on: July 25, 2011, 08:02:34 pm »
That didn't work, my archive is still gone :/ oh well.

I'm sorry to hear that, I don't know what could have happened. DrDnar's Archutil would definitely be useful to you since I would guess your programs aren't even deleted in the real flash.
Quote
    Eeems, what settings did you change? That might help explain what happened, because it sounds to me like it crashed either when it was making the changes, or it made bad changes.
I just set my contrast, lcd delay, changed the program settings to work with certain stuff, installed the on ramclear part etc.

Yep, it was the run on ram clear, that's fixed now though.

Quote
I'll try to see if that one works :P

The new one should work, just make sure you delete the appVar.



I really have to thank you guys for putting up with this. There are just some glitches that through all of my testing, I just can't cause, that's why I need people like you to find the flaws.
Alright, the new one works, I haven't tested to see if archive undelete or anything will work.
Glad to help :)

1747
TI Z80 / Re: zStart - an app that runs on ram clears
« on: July 25, 2011, 05:10:46 pm »
Eeems, most likely you just need to clear ram again while holding VARS. I'll try to figure out what happened to you.
That didn't work, my archive is still gone :/ oh well.
Edit:
    Eeems, what settings did you change? That might help explain what happened, because it sounds to me like it crashed either when it was making the changes, or it made bad changes.
I just set my contrast, lcd delay, changed the program settings to work with certain stuff, installed the on ramclear part etc.
I never tested out the OS modding because I never even opened that file during this whole conversion process, but the problem was that it destroyed IX. I use IX as a pointer to my flags so that I can read them individually. However, when the flash writing process screwed with IX, it made all of the options in zStart invalid. That's why your contrast went to 0 and all sorts of other nasty stuff.

However, I fixed it, and it's all good now. I also re added the ability to execute past C000 for zTrumpet :D

Also, your fix is definitely just to hold VARS while clearing ram, no harm was done.


(Program is reattached up there if you couldn't figure it out ;D)
I'll try to see if that one works :P
zStart set my contrast level automatically to the max, and I can't figure out how to reduce the number ;_; help?
same for me

1748
TI Z80 / Re: zStart - an app that runs on ram clears
« on: July 25, 2011, 05:53:56 am »
So just installed and transferred over from an older version. How I did this was uninstalling the old one, deleted it and then installed the new one, so it was a clean slate basically. I then proceeded to change all the settings to how I wanted. when I quit the app it crashed, and would no turn back on. I tried pulling the batteries and it was still not turning on, so I did a pull+delete and then restarted it, it then started, and changed my contrast to the highest setting. My boot program and my archive program did not run because for some reason my entire program list has been deleted :/
I'd appreciate some help getting it back, because I don't want to have to go and recompile some of that stuff as well as search around for others. ( I didn't lose any of my own work though ).
Thanks, and hopefully this is an easy fix.

1749
Other Calculators / Re: Make PTT not Delete Groups
« on: July 23, 2011, 04:48:46 am »
Bit of a necropost, but my first time seeing the topic.
Necro? It was just posted a couple days ago

1750
Axe / Re: [tutorial] Program Flow - Platformer
« on: July 20, 2011, 03:08:14 am »
hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.
That would be so awesome! I'm not an organized person, so organizing my code and program flow is really the hardest thing for me.
hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.
That would be so awesome! I'm not an organized person, so organizing my code and program flow is really the hardest thing for me.
Me too. I hate it when collision detection dies because stuff is in the wrong order, or when movement freaks out on you.
ok I'll try my best to come up with some more soon :)

1751
Axe / Re: [tutorial] Program Flow - Platformer
« on: July 20, 2011, 02:02:12 am »
Wow, this is actually a pretty great tutorial! I'm gonna try this out! Program flow is something I've always struggled with.
Thanks :) I had been making a lot of platform engines when I made that so I was pretty confident in a good method of how to do it :P
I'm usually pretty good at figuring out a good program flow when I have to ( IMHO ), hmm maybe I'll post some more tutorials on the same thing ( program flow ) but for different types of gametypes.

1752
Axe / Re: [tutorial] Program Flow - Platformer
« on: July 20, 2011, 01:37:27 am »
Hmm, this has actually made me pic up axe again :P
I'll see if I see something that I think needs a tutorial :)

1753
Yay! I need to update Omniplayer...

I hope he makes more soon :)

1754
News / Re: Five new Coders of Tomorrow hired
« on: July 20, 2011, 01:09:08 am »
Welcome to the team guys, glad to (re)have you :)

1755
Axe / Re: [tutorial] Program Flow - Platformer
« on: July 20, 2011, 12:55:08 am »
YES! Eeems, I have been making a simple platformer as my first axe game and progress was stalled because my code order was wacky. Your guide explains this perfectly, thank you!
I'm glad it could help :D Maybe I should make another tutorial about something soon since they are fun to make :)

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