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Messages - Eeems
Pages: 1 ... 162 163 [164] 165 166 ... 370
2446
« on: January 09, 2011, 03:01:42 pm »
No. I also have created my own include file for ZDS, Tasm, and Mimas, and I'll be taking over the include maintentance. Thanks, Eeems!
Ok, sounds good Can't wait to use the official one
2447
« on: January 09, 2011, 02:28:07 pm »
I haven't actually tested this myself, but I had a "lecture" ( ) from Runer112 about how they can conflict with each other.
2448
« on: January 09, 2011, 02:09:05 pm »
Apparently grey scale doesn't play well with interrupts
2449
« on: January 09, 2011, 02:08:29 pm »
http://eeems.pastebin.com/JtMTxFPU^ new include file containing TCurX/Y and Argv (the location where CIN() stores its stuff ($86EC+56) ) You are right, it works now for some reason, but it wasn't before strangely...not sure why... EDIT: New include file for mimas too
2450
« on: January 09, 2011, 12:59:51 pm »
Exactly what I was thinking :p
2451
« on: January 09, 2011, 12:55:28 pm »
Yeah, I got stuck between two buildings too where I couldn't go anywhere but back in or onto a spot that made it so I couldn't go anywhere else. Personally I like the tiles the way they are, although with movement they do distort a little.
2452
« on: January 09, 2011, 12:52:21 pm »
Sounds great! Yeah that would be helpful, my code is a mass of labels and COUT() right now When I tried a COUT() followed by a CIN() and then a COUT() nothing happened other then both the COUT()'s displayed and there was no input prompt at all. I was also wondering if you could make a command to allow us to change the cursor location so we can output anywhere on the terminal
2453
« on: January 09, 2011, 02:06:39 am »
Can't wait to see this Sounds like you've put a lot of work into it.
2454
« on: January 09, 2011, 12:38:20 am »
Question: So, if I make an Axe program using the subprograms provided, would that mean I could compile and run programs and display correctly even without the app? Not if you use any of the given routines, this is like running programs made for DCS or ION etc. Feature requests: In addition to the ability to list all programs, what about the ability to list and run/display/archive/unarchive/delete/make (pick appropriate verbs) all BASIC apps, appvars, picvars, strings, lists, variables, and groups? I'm liking that idea too EDIT: Wow, ninja'd! EDIT2: Btw, same program I showed I also made with mimas, here is the source and the include I made EDIT3: Oh, btw, calling ConsoleInput doesn't seem to be doing anything at least not when called with assembly... EDIT4: Also attached is the fruit of my coding tonight A little poem for all you The Blue Platform fans have fun
2455
« on: January 08, 2011, 11:57:25 pm »
Me too! I think this is news worthy Ok, a few command/function requests: - Command Alias's
- Commands
- CP (copy a file to the new name)
- UGrp (ungroup a backup)
- LG (list groups)
- Functions
- Call (calls a program from within another)
- Write (write a string of data into a program/appvar)
- Read (gets the pointer to a program/appvar's data in hl and puts the size in bc
- IMG (pretty much iputsprite)
- Update (iSafeCopy)
2456
« on: January 08, 2011, 11:32:26 pm »
Sweet .NOLIST #INCLUDE "Terminal.inc" .LIST .org $9d93 .db $BB,$6D call RestorePage COUT(Hello) SafeExit Hello: .db "Hello World!",0 EDIT: New Include file http://eeems.pastebin.com/htk4WmS8
2458
« on: January 08, 2011, 11:04:10 pm »
Hmm, that could work
2459
« on: January 08, 2011, 11:02:11 pm »
Ah ok, sounds good. Maybe you could add a number at the start designating how many arguements are being passed kind of like argc? Then again, that might make it harder to figure out things. Can't wait to see this implemented
2460
« on: January 08, 2011, 10:58:09 pm »
thought you'd do something like that Are you going to do it the same way that C/C++ does it (argc argv)? Or store it in a different way? Yeah it could get crowded, that's why I said possibly just running them right after instead
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