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Messages - Eeems
Pages: 1 ... 175 176 [177] 178 179 ... 370
2641
« on: December 23, 2010, 07:05:10 pm »
Yep wabbitemu, I'm recording using v1.5 since the most recent build crashes when I try to record a screenshot, but I do my debugging on the most recent one EDIT: still a little bit buggy, but almost done next for jumping and falling
2642
« on: December 23, 2010, 06:57:39 pm »
YAY! now to make it work for all the other directions
2643
« on: December 23, 2010, 02:45:26 pm »
oops that shouldn't have happened Thanks shmibs and no it isn't me DJ, hmm, it doesn't look as fast when I run it, maybe though, I can' slow it down easily.
2644
« on: December 23, 2010, 01:51:24 am »
yep EDIT: update now character animations are finished, feel free to download and test it out
2645
« on: December 23, 2010, 01:43:07 am »
nope! smooth-scrolling, it only updates the screen every 4 loops though. It moves pixel by pixel, thus if you watch closely enough you see that he doesn't snap to the tiles
2646
« on: December 23, 2010, 01:35:04 am »
well it might be a little harder due to the fact that it's smooth-scrolling, but I don't think it will be that difficult.
2647
« on: December 23, 2010, 01:28:35 am »
2648
« on: December 23, 2010, 01:23:22 am »
How about trying this one instead! Got the starts of character movement added, now for collision detection and then physics!
2649
« on: December 22, 2010, 11:00:07 pm »
Thanks! Well, it's pretty slow, and the half-decent speed one is really buggy, but let me know what you think of it when you do!
2650
« on: December 22, 2010, 09:03:20 pm »
haha Well first I'm working on getting him to move and the screen move correctly around him, metroid style
2651
« on: December 22, 2010, 08:48:17 pm »
Thanks MRide! I can't wait to actually get some physics in and release a demo of it
2652
« on: December 22, 2010, 08:27:05 pm »
Thanks! hows this look? EDIT: starting to work on physics now!
2653
« on: December 22, 2010, 08:08:37 pm »
just thought you guys might like another update, sorry about the doublepost
2654
« on: December 22, 2010, 05:54:11 pm »
Just thought you guys would like to keep updated on the art Still working on getting a masked sprite routine for him 8*16 would do it, but all I can find is 8*8 and it just crashes it
2655
« on: December 22, 2010, 03:56:15 pm »
good luck with your grades dude!
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