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Messages - Eeems

Pages: 1 ... 193 194 [195] 196 197 ... 370
2911
KnightOS / Re: KnightOS
« on: October 25, 2010, 06:25:30 pm »
I was thinking of doing that Sir, although my once concern is how would graphics be handled and stuff with multitasking?
Thanks guys :) I like the scrolling too :P Sir had wondered why I had it, but now we know don't we ;)
Well, for now it's just a testbed, but I do plan on maybe using this in Rogue, don't know as of yet though.

2912
KnightOS / KnightOS/Rogue Console - Eeems
« on: October 25, 2010, 11:59:36 am »
ok, I decided to get all my screenshots and progress for my console into one topic :)

Yay! lots of screenshots!

2913
TI Z80 / Re: Tokens
« on: October 25, 2010, 11:01:48 am »
looks nice :) can't wait for more to be added :D

2914
KnightOS / Re: KnightOS
« on: October 25, 2010, 09:19:46 am »
No idea


New update :) Running on the new Kernel now :)


and now CAT works :D no double error either :P

2915
KnightOS / Re: KnightOS
« on: October 25, 2010, 03:30:38 am »
Yeah. When you get use to it its not that hard to make stuff relative, but at first it could be a little confusing.
Will do :)

2916
KnightOS / Re: KnightOS
« on: October 25, 2010, 01:12:36 am »
Edited to make my name right :P

thanks :)
haha well it will be a little while yet

2917
KnightOS / Re: KnightOS
« on: October 25, 2010, 12:35:09 am »
no, they would have to convert it into the right format (IE relative stuff with kld and kcall etc) and pointers to the buffers. Then it would work :)

EDIT: here is the hardware command in action :D

2918
KnightOS / Re: KnightOS
« on: October 25, 2010, 12:32:39 am »
haha :P well...if someone made a simple game and I made a command for running things...;P

2919
Humour and Jokes / Re: Wow Eeems...
« on: October 24, 2010, 09:58:31 pm »
x.x 69 x.x
wait..now that looks wrong x.x

2920
KnightOS / Re: Knight Filesystem Specification
« on: October 24, 2010, 09:47:03 pm »
Ah ok, that makes more sense :)

2921
KnightOS / Re: KnightOS
« on: October 24, 2010, 09:44:32 pm »
Yep :) I should probably do that soon, but I keep on wanting to work on the program instead :P

Small update:

I just got recalling what was last on the buffer working :D

Small update 2:

Yay commands are now working! now to port them all over :P

Small update 3:

More commands :P

Small update 4:

Yay power commands :P

2922
KnightOS / Re: Knight Filesystem Specification
« on: October 24, 2010, 09:43:35 pm »
Just noticed this topic, and I had a thought, isn't it also defragmenting? Garbage Collection in the way we are doing it seems to fit Defragmentation more.
Also, How about having it scan the filesystem and see if defragementing is a good idea before doing it? Like see how fragmented it is first, and if it is below a certain percent then it wont defragment

2923
KnightOS / Re: KnightOS
« on: October 24, 2010, 09:39:26 pm »
Yeah that is me pressing clear which doesn't have speed constraints, while delete does.
This is an older version of the Kernel too btw :P
Thanks Sir :)

2924
KnightOS / Re: KnightOS
« on: October 24, 2010, 09:24:07 pm »

Hmm, maybe I'm working on porting my console to KOS's filesystem, maybe not ;P

2925
Humour and Jokes / Re: What happens when you play Crysis on a pentium 2
« on: October 24, 2010, 03:29:09 pm »
Looks like it was overclocked :P
hmm, I'll keep that in mind not to run Crysis on my pentium II :P

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