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Messages - Eeems

Pages: 1 ... 249 250 [251] 252 253 ... 370
3751
TI Z80 / Re: Dev Screenshots
« on: March 05, 2010, 04:28:23 pm »
Here is the preferences pane, let me know if you have any other preferences you would rather I included.

3752
TI Z80 / Re: [ADE] Assembly Development Enviroment
« on: March 05, 2010, 04:19:26 pm »
I have just uploaded v1.5b which has full preferences support... take a look and tell me what you think. (for text-css preferences to take effect you have to re-open the tab I haven't coded in a refresher yet)

3753
Axe / Re: Routines
« on: March 05, 2010, 09:17:13 am »
Yay! Also I noticed for the others there is a way to speed them up a little, you just have to move the part where it stores to the first loops var outside the second loop to keep it from being set each time the second loop runs.

Yeah the compiled versions are usually around that large.

3754
Introduce Yourself! / Re: Well...I'm New
« on: March 05, 2010, 01:19:36 am »
Ah ok, can't wait to see it, and possibly help you learn some optimizations/. Learn from it :p

3755
TI Z80 / Re: TI Helper
« on: March 05, 2010, 01:18:37 am »
Lol it's ok, I understand. I actually didn't learn that until I had been on forums for about two months or so x.x even after seeing it.

3756
Introduce Yourself! / Re: Well...I'm New
« on: March 05, 2010, 01:16:56 am »
If you want put it up, I won't be able to test it till tomorrow because I'm heading to bed now as well and I'm on my iPod.

3757
TI Z80 / Re: TI Helper
« on: March 05, 2010, 01:15:19 am »
Lol :p
tl:dr stands for "too long; didn't read"

3758
Introduce Yourself! / Re: Well...I'm New
« on: March 05, 2010, 01:13:45 am »
Lol, don't worry we only will reprimand if you are actually rude.
Also yeah, the 50 posts does make people want to play them even more :p
may I reccomend Starcraft ;p
anyways, I'm sure we will have some peanuts for both of you in no time :)
can't wait to see what projects you can come up with :)

3759
TI Z80 / Re: TI Helper
« on: March 05, 2010, 01:09:30 am »
Ah. I wouldn't think so.
Unless of course the post actually was relevant. And you would usually want to put a tl;dr in there for the people who don't have the attention span to read it all.

3760
Axe / Re: Routines
« on: March 05, 2010, 01:07:50 am »
Ah ok. Also I just thought, using L1/2 makes your program smaller because you don't have to store the in it, it's stored on the ram :D
well let us know your findings so we can help if we can.

3761
TI Z80 / Re: TI Helper
« on: March 05, 2010, 01:05:49 am »
Summer glau?

3762
Axe / Re: Routines
« on: March 05, 2010, 01:03:28 am »
Well, I didn't look too closely, but the problem might be trying to use str1/str2 for your array, I would try L1/L2 instead. They have a large amount of room and Str1/2 only have what you define at the start.
but from what you say I guess you already understand this. Could you create a simple test that just lists off all the numbers in eacharray and see if it's calling the correct area?

3763
Axe / Re: Routines
« on: March 05, 2010, 12:40:51 am »
Np! I actually use a form of this in the most recent version of alien. For drawing the background, every time a pixel is drawn it adds 3 to A otherwise it will increment normally. This keeps it from having multiple "stars" in a row.

3764
Axe / Re: Routines
« on: March 05, 2010, 12:36:10 am »
What I mean is:
Code: [Select]
For(A,0,7
output(A,A,"HELLO
A+1->A
End
which is the equivalent of:
Code: [Select]
For(A,1,8,2)
output(A,A,"HELLO
End
in BASIC.

3765
Introduce Yourself! / Re: Well...I'm New
« on: March 05, 2010, 12:11:52 am »
Welcome to Omnimaga! Hope you enjoy your stay.
Geekboy is talking about a running joke that we have, we usually give new members some complementary peanuts, but cooliojaz (who we have determined to be a squirrel) has taken all of them so we can't give you any as of yet, but hopefully we can get them back from him soon :p

Edit: nice ninja DJ :p

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