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Messages - Eeems

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3766
Axe / Re: Routines
« on: March 05, 2010, 01:03:28 am »
Well, I didn't look too closely, but the problem might be trying to use str1/str2 for your array, I would try L1/L2 instead. They have a large amount of room and Str1/2 only have what you define at the start.
but from what you say I guess you already understand this. Could you create a simple test that just lists off all the numbers in eacharray and see if it's calling the correct area?

3767
Axe / Re: Routines
« on: March 05, 2010, 12:40:51 am »
Np! I actually use a form of this in the most recent version of alien. For drawing the background, every time a pixel is drawn it adds 3 to A otherwise it will increment normally. This keeps it from having multiple "stars" in a row.

3768
Axe / Re: Routines
« on: March 05, 2010, 12:36:10 am »
What I mean is:
Code: [Select]
For(A,0,7
output(A,A,"HELLO
A+1->A
End
which is the equivalent of:
Code: [Select]
For(A,1,8,2)
output(A,A,"HELLO
End
in BASIC.

3769
Introduce Yourself! / Re: Well...I'm New
« on: March 05, 2010, 12:11:52 am »
Welcome to Omnimaga! Hope you enjoy your stay.
Geekboy is talking about a running joke that we have, we usually give new members some complementary peanuts, but cooliojaz (who we have determined to be a squirrel) has taken all of them so we can't give you any as of yet, but hopefully we can get them back from him soon :p

Edit: nice ninja DJ :p

3770
Axe / Re: Routines
« on: March 05, 2010, 12:06:18 am »
Wow! Pretty intense!
The easiest way to "add the last argument to for loops" would be to just add a <var>+#-><var> to the end (<var> stands for the variable that the for loop increments and # is the amount extra that you want to increment it).
That could probably help to speed your program up a little tiny bit. Especially due to the fact that adding is faster then multiplication here.

3771
TI Z80 / Re: TI Helper
« on: March 04, 2010, 08:20:15 pm »
DJ: it's ok, I was ok with it.
But yeah, we do try to discourage remarks like that.

3772
TI Z80 / Re: TI Helper
« on: March 04, 2010, 08:09:37 pm »
ah ok
well I haven't really gotten into programming languages on the comp, more of scripting right now, but I do intend to learn C++

3773
TI Z80 / Re: TI Helper
« on: March 04, 2010, 07:58:19 pm »
no :(
I know lots of javascript though...but that would really help.
you could create your own scripting language for it.

3774
TI Z80 / Re: TI Helper
« on: March 04, 2010, 07:49:36 pm »
np!
hmm, that would be great, how exactly are you planning on doing add-ins? would you be using a scripting of a sorts?

3775
The Axe Parser Project / Re: Features Wishlist
« on: March 04, 2010, 07:39:39 pm »
well debugging would be possible on older 15MHz models with all that extra RAM...but of course that's cutting out all the other people...

3776
TI Z80 / Re: TI Helper
« on: March 04, 2010, 07:34:07 pm »
wow! that blows my ADE out of the water x.x
well of course mine is only a lightweight thing, and it's built in a more limited language...
wow what I would give to be able to install that on my comp.
could you make it compatible with other emulators? I've only been able to get wabbitemu to work.

3777
TI Z80 / Re: [ADE] Assembly Development Enviroment
« on: March 04, 2010, 02:08:53 am »
I know :p
I do wish I could upload now though.

3778
TI Z80 / Re: [ADE] Assembly Development Enviroment
« on: March 04, 2010, 01:27:50 am »
Lol I would, but it's broken ATM :(

3779
TI Z80 / Re: [ADE] Assembly Development Enviroment
« on: March 03, 2010, 07:47:57 pm »
as soon as I finish adding preferences support I will upload a new version.

3780
The Axe Parser Project / Re: Axe Parser
« on: March 03, 2010, 06:12:08 pm »
hmm, well with interrupts that wont be an issue...so I don't really know what I want then.

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