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Messages - Eeems

Pages: 1 ... 260 261 [262] 263 264 ... 370
3916
The Axe Parser Project / Re: Axe Parser
« on: February 18, 2010, 01:59:53 am »
Possibly, I'd have to get it on the comp first, so possibly tomorrow.

3917
The Axe Parser Project / Re: Axe Parser
« on: February 18, 2010, 12:48:14 am »
Can't wait for the arcade games! And serenity!

I just added score display at te end of the game, and this is actually quite hard. It usually takes two passes to kill the enemy x.x I'll have to add a menu with speed and difficulty (so like your health and theirs.)

edit: was able to cut the size down to just over 1600 bytes

3918
The Axe Parser Project / Re: Axe Parser
« on: February 18, 2010, 12:30:54 am »
Ah, well it's kind of harder to set that up from what I understand.
So I finished making a game and it runs pretty fast :D I had to slow it down D:
it's a space shooter where you have to destroy the incoming enemies. You have a laser and they move randomly and slowely move towards you when it reaches you you lose health, and every time you kill it you get some points :D
also there is a health Gage for you and for them on the bottom of the screen. And this is fully graphical :p
I'll try to get the source up soon
right now it's only 1592 bytes assembled and 679 with comments unassembled :p

3919
The Axe Parser Project / Re: Features Wishlist
« on: February 17, 2010, 07:28:47 pm »
I was wondering if you could add in support for DCS headers and such? icons too?

3920
The Axe Parser Project / Re: Axe Parser
« on: February 17, 2010, 07:28:18 pm »
well I finally got this one on my calc, I'll test it and hopefully I can make headway on a game I'm making with it :P

3921
News / Re: CTRL+R! We have a new banner!
« on: February 17, 2010, 06:11:55 pm »
Like the new theme!

3922
Art / Re: Icon's Needed
« on: February 17, 2010, 05:25:34 pm »
Lol yeah, but I'd rather have it look cooler :p

3923
Art / Re: Icon's Needed
« on: February 17, 2010, 09:24:33 am »
It's large enough, but it just doesn't feel modern enough for me.

3924
Art / Re: Icon's Needed
« on: February 17, 2010, 12:20:55 am »
So anybody else got any?

3925
Miscellaneous / Re: Omnimaga skype conferences
« on: February 16, 2010, 11:38:07 pm »
Yeah, well I was on for about a minute or two, but I have to shower and get some sleep...we should have one this weekend...

3926
News / Re: CTRL+R! We have a new banner!
« on: February 16, 2010, 08:06:58 pm »
Hmm, yeah...I like the theme too, but if we just changed the colours up to be a bit darker then it would fit the banner and it wouldn't be too different.

3927
News / Re: CTRL+R! We have a new banner!
« on: February 16, 2010, 07:09:17 pm »
yes I think it is 0.o

3928
The Axe Parser Project / Re: Bug Reports
« on: February 16, 2010, 06:10:56 pm »
really? :/ that sucks...

3929
TI Z80 / Re: [ADE] Assembly Development Enviroment
« on: February 16, 2010, 04:35:32 pm »
ok, so I've tested it fully on a comp at school and the registering kind of works :D I need to find a way to change the icons though x.x they use the one the program does.

Edit: v1.4b released, now you can choose your compiler/emulator if you don't like the built in ones :p
also you no longer need to uninstall the old version and then install the new one, this is a patch update so that means v1.3.4b must be installed for this one to work.
Instructions: download patch, run patch, choose directory that old version was installed in, it will update the necessary files.

3930
News / Re: CTRL+R! We have a new banner!
« on: February 16, 2010, 04:32:35 pm »
sweet! I like it!
we should probably try to update the theme to a bit of a darker colour to match the banner.

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