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Messages - Eeems

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4096
Miscellaneous / Re: Cleverbot!
« on: January 26, 2010, 11:59:43 pm »
Yeah I'm kind of thinking it might possibly be that, although it does state it doesn't.

4097
Computer Projects and Ideas / Re: BasiC++
« on: January 26, 2010, 11:10:25 pm »
ah :/
well at least there is good news :D

4098
Humour and Jokes / Re: Thousands of free recipes from Ireland!
« on: January 26, 2010, 11:01:24 pm »
Lolwow!

4099
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 10:40:40 pm »
Hmm, I think it could work.

4100
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 08:52:49 pm »
yeah, because it checks at the start of the loop, so essentially it checks after...I've changed it so it checks before it updates the screen, and it's actually a bit harder x.x

4101
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 08:10:44 pm »
lol, oops, the one counter I forgot to reset x.x
I'll try to get tree's added tomorrow. the move again is because it checks at the start of the loop, I guess I could add it to the end...
hmm, well it could work. which one do you mean exactly?

4102
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 07:12:25 pm »
hope you like it!
any more bug reports?
anything you want added?
I will be adding "trees" that you can't move on top of later

4103
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 06:07:08 pm »
lol oops, and yeah I noticed that, it's kind of wierd, I'll have to figure out a way to fix that

EDIT: fixed both, my random number thing wasn't going high enough, and I wasn't resetting the health x.x

EDIT2: uploaded an even better version, harder settings give them more health as well as speed :p

EDIT3: added a build info menu item, so you can check the version that's all that was done in this update

4104
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 05:54:04 pm »
x.x wow, I'll fix that

EDIT: there you go

4105
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 05:32:12 pm »
lol, yeah :P

lol, well I'll get to that sometime, right now I'm just trying to learn the basics of ASM. What do you think of the gameplay? and the source?

4106
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 05:17:53 pm »
umm, wierd I'll fix that

EDIT Fixed

4107
TI Z80 / Re: Hunt z80 port
« on: January 26, 2010, 04:45:38 pm »
ok, so here is the most recent version, the menu works fine, and the AI is fixed :D also quits back to menu
source is included.
I'm using ion's iRandom routine for the AI but it doesn't require ion, I included the routine, so it's still no-shell :D
hope you like it!

EDIT: small update, more organized zip, and a readme. Also changed the win text a little.

4108
try pressing f7 and find out

4109
it seems to work fine

4110
The most recent beta of wabbit let's you do the same.

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