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What was the problem exactly? It works fine for me, and I have updated code that works a bit more smoothly, but I have to type it up.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4488
Introduce Yourself! / Re: Bonjour!« on: December 07, 2009, 11:41:32 pm »
Sounds almost like something you can do with Celtic III when you try to pass decimals in it's screenshift command :p
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Web Programming and Design / Re: My site and what i should do with it(other than file hosting :P)« on: December 07, 2009, 10:53:30 pm »
Yeah hopefully, well, we'll find out when the time comes...
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News / Re: Fewer people, but more programs?« on: December 07, 2009, 10:18:48 pm »
What's escape about exactly? And you had better finish your projects you guys! The community needs it!
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Lol, well it runs pretty quick, with no glitches, there is one optimization I noticed for speed and size, but it's small enough and I had to slow it down some with a rand10 statement so you could see your character...
I haven't actually beaten it on 30 rows yet. Hey builderboy, do you want to try your luck at making a better level building routine? Or just make some cool levels? 4492
Web Programming and Design / Re: My site and what i should do with it(other than file hosting :P)« on: December 07, 2009, 10:13:36 pm »
It doesn't support java from what I know, but it supports JavaScript to an extent...
Edit: there are ways to run java on the iPod, but it requires jailbreaking, so I have to wait until my warranty is up (1 year) http://blog.taragana.com/index.php/archive/how-to-install-compile-run-java-on-iphone/ 4494
TI Z80 / Re: Multiplayer Link Tetris« on: December 07, 2009, 10:07:52 pm »
Is it DCS comparable? Or have you not tested it?
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Web Programming and Design / Re: My site and what i should do with it(other than file hosting :P)« on: December 07, 2009, 10:04:44 pm »
Yeah there was an 83 emulator, but no 83+ emulator...and you had to have your own ROM, which makes it impossible for iPod users to use, although I don't remember if it was flash or JavaScript
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Well I have been able to code a game in class slowely...it's pure basic. It's a fall down clone, kind of.
After thirty loops of the movement code the screen shifts down, and the next time it shifts is 29 loops, then 28 and so on...you are a * and the solid tiles are O. You can jump move to the right or left, and you will fall if nothing is underneath you, unless you are at the bottom of the screen. I'll post the code in a bit, and hopefully someone can make a screenshot for me Edit: ok here is the code, just over 400 bytes » is the sto symbol Ø is Theta =/= is the does not equal sign Code: [Select] ClrHome
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Miscellaneous / Re: Ticalc.org enter a new era (well, sort-of)« on: December 07, 2009, 10:09:18 am »
Hmmm, never thought about that...
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Gaming Discussion / Re: Eliminate pro« on: December 06, 2009, 11:12:40 pm »
Well they just released v1.1 of Eliminate Pro
new map and some prototype armpits have been added, anybody want to play sometime? 4499
News / Re: UTI back up« on: December 05, 2009, 02:15:49 pm »
Yeah it did die, but they are working on it again, somewhat
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News / Re: UTI back up« on: December 05, 2009, 12:06:34 pm »
Yeah, those projects, along with sonic, and XOS are what is keeping me on UTI
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