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Messages - Eeems
Pages: 1 ... 315 316 [317] 318 319 ... 370
4741
« on: September 20, 2009, 03:50:12 pm »
yeah, what I meant by gravity there, it was kind of accelleration, the ball goes faster the farther it falls, then it completely switches when it bounces, then it goes back to zero at the peak, then it speeds up again...so I guess not really gravity, just more of pull?
4742
« on: September 19, 2009, 07:55:31 pm »
ok, new version, now the key presses are displayed better, and there is a path recall all just eye-candy
4743
« on: September 19, 2009, 11:26:40 am »
just some physics I was playing around with, the ball bounces! and you can change the distance it has to fall by pressing the arrow keys, and 2nd resets it, and puts it at the top of the screen, and graph quits. also it will quit after a while due to the fact that it records stuff to lists, so it has to keep from having the mem error also, requires the pic and celtic III or xLib
4744
« on: September 18, 2009, 10:50:41 pm »
the theory is that the new ones have less undocumented RAM (stuff that you can't use without ASM) so some ASM programs don't work
4745
« on: September 18, 2009, 05:46:10 pm »
same here, 32 bit
4746
« on: September 18, 2009, 10:28:15 am »
I use Vista, and I didn't need the compatablility mode to make it work
4747
« on: September 17, 2009, 06:06:15 pm »
I got annihilated in my first battle....wow I fail...
4748
« on: September 17, 2009, 05:24:13 pm »
well, they look fine to me, but maybe it's your comp
4749
« on: September 16, 2009, 05:59:09 pm »
ok, finished converting all the maps, and I'm almost done the third platform...so yeah.... getting closer and closer to a new demo EDIT: oh yeah, I'm working on commenting my source code so I can get some help on making it better, but that may be a while
4750
« on: September 15, 2009, 08:45:40 pm »
what revision is yours? look on the back of the calc, and there should be some numbers followed by a letter, what is that letter? also what OS do you have, and which version of TI-boy?
4751
« on: September 15, 2009, 07:29:39 pm »
aww that sucks... well good luck with computer programming hope you don't end up leaving for good though...
4752
« on: September 15, 2009, 07:25:39 pm »
sure, log into irc sometime and I'll fill you in a bit
4753
« on: September 15, 2009, 07:21:48 pm »
don't worry I intend on finishing this, but I do want some help....
4754
« on: September 15, 2009, 07:14:34 pm »
ah yeah... well you could possibly help with graphics? I could use some more tiles...
4755
« on: September 15, 2009, 07:06:57 pm »
so yeah, I don't have the patience anymore to do all the map making for myself, so if anybody wants to here are my rules for map design 1. must be themed after the platform (yellow green brown purple grey or blue) 2. must have ceiling hanging tiles of some sort (can re-use old ones or have new ones) 3. must have a boss battle with progressivly harder bosses/areas to battle them in 4. must have npc's/events 5. must have enemies 6. must be run by me first (so like a drawn one or something like that...or a image of every map pasted together (lots of work for that )) I may come up with more later
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