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Messages - Eeems

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4741
Other Calculators / Re: "Physics" program
« on: September 20, 2009, 03:50:12 pm »
yeah, what I meant by gravity there, it was kind of accelleration, the ball goes faster the farther it falls, then it completely switches when it bounces, then it goes back to zero at the peak, then it speeds up again...so I guess not really gravity, just more of pull?

4742
Other Calculators / Re: "Physics" program
« on: September 19, 2009, 07:55:31 pm »
ok, new version, now the key presses are displayed better, and there is a path recall :D
all just eye-candy

4743
Other Calculators / "Physics" program
« on: September 19, 2009, 11:26:40 am »
just some physics I was playing around with, the ball bounces!
and you can change the distance it has to fall by pressing the arrow keys, and 2nd resets it, and puts it at the top of the screen, and graph quits.
also it will quit after a while due to the fact that it records stuff to lists, so it has to keep from having the mem error
also, requires the pic and celtic III or xLib

4744
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 18, 2009, 10:50:41 pm »
the theory is that the new ones have less undocumented RAM (stuff that you can't use without ASM) so some ASM programs don't work

4745
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 18, 2009, 05:46:10 pm »
same here, 32 bit

4746
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 18, 2009, 10:28:15 am »
I use Vista, and I didn't need the compatablility mode to make it work

4747
News / Re: Illusiat 13 v.0.90 release
« on: September 17, 2009, 06:06:15 pm »
I got annihilated in my first battle....wow I fail...

4748
TI Z80 / Re: piworld
« on: September 17, 2009, 05:24:13 pm »
well, they look fine to me, but maybe it's your comp

4749
The Blue Platform / Re: updates
« on: September 16, 2009, 05:59:09 pm »
ok, finished converting all the maps, and I'm almost done the third platform...so yeah....:D
getting closer and closer to a new demo :P

EDIT: oh yeah, I'm working on commenting my source code so I can get some help on making it better, but that may be a while

4750
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 15, 2009, 08:45:40 pm »
what revision is yours?
look on the back of the calc, and there should be some numbers followed by a letter, what is that letter?
also what OS do you have, and which version of TI-boy?

4751
News / Re: {AP} Retires From Calc-Programming
« on: September 15, 2009, 07:29:39 pm »
aww that sucks...
well good luck with computer programming
hope you don't end up leaving for good though...:/

4752
The Blue Platform / Re: Looking For A Map Making Team
« on: September 15, 2009, 07:25:39 pm »
sure, log into irc sometime and I'll fill you in a bit

4753
The Blue Platform / Re: updates
« on: September 15, 2009, 07:21:48 pm »
don't worry I intend on finishing this, but I do want some help....

4754
The Blue Platform / Re: Looking For A Map Making Team
« on: September 15, 2009, 07:14:34 pm »
ah yeah...x.x
well you could possibly help with graphics? I could use some more tiles...

4755
The Blue Platform / The Blue Platform: Looking For A Map Making Team
« on: September 15, 2009, 07:06:57 pm »
so yeah, I don't have the patience anymore to do all the map making for myself, so if anybody wants to
here are my rules for map design
   1.   must be themed after the platform (yellow green brown purple grey or blue)
   2.   must have ceiling hanging tiles of some sort (can re-use old ones or have new ones)
   3.   must have a boss battle with progressivly harder bosses/areas to battle them in
   4.   must have npc's/events
   5.   must have enemies
   6.   must be run by me first (so like a drawn one or something like that...or a image of every map pasted together (lots of work for that :P))
I may come up with more later

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