Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Eeems

Pages: 1 ... 319 320 [321] 322 323 ... 370
4801
Builderboy, I was wondering if when you release the game for real, if you could make it easier to save levelsets in things other then strings....

4802
ah yeah...I see what you mean
of course I seem to have time...but again, of course this is my easy semester...

4803
lol yeah...but I doubt it will at this rate....nobody seems to be voting

4804
Serenity / Re: Serenity
« on: September 07, 2009, 11:44:49 pm »
ah cool :P
well...hmm I might have to play around with my text method...

4805
oh yay! well, yeah...I thought I was losing too badly so I changed my vote to mine...but it was originally for yours :P
hmm, I'll have to check the name thing out...

4806
Serenity / Re: Serenity
« on: September 07, 2009, 11:14:37 pm »
wow that's pretty cool!
I need to make something like that!

4807
TI Z80 / Re: piworld
« on: September 07, 2009, 09:45:36 pm »
well hacked pics can work, you'd just have to get them off the calc individually

4808
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 07, 2009, 04:59:05 pm »
lol, yeah I know :P
I hate it how fickle people can be
[/offtopic]

4809
yeah...I might be able to make it better if I take out gravity for enemies, but I don't know how much faster that would be

4810
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 07, 2009, 04:19:16 pm »
fun...ok, back on topic

4811
yeah...I need to work on the engine again...to see if I can fix it...hmm, I think I found the glitch...I can shift in mid jump for some reason...get that fixed Builderboy! :P
and yeah that jump would be a good idea

4812
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: September 07, 2009, 04:02:26 pm »
lol, well it's Catholics, and I'm a Christian, and I don't take offence at that

4813
oh? what glitch was this? and yeah...I think that it doesn't support [] in the name recall...I'll have to check that...yeah....

4814
ah lol :P yeah there is a char limit for names...was there any errors? or did you have to keep on re-entering it?
yeah :P I got it from DJ :P
and the best thing about it is that you don't need it to run the game :P
it will only run it if it exists :P
your opening screen was shiny too btw :P

4815
hey Builderboy great game, I just beat it though, and it is compatable with Celtic III 3.09s
but the loading screen doesn't work then...:/
but cool :P

Pages: 1 ... 319 320 [321] 322 323 ... 370