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Messages - Eeems
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4846
« on: September 01, 2009, 12:40:58 pm »
ok, here is my new HUD at work (not that much different, but still, a little bit cleaner display speed) and also my new credits page
4847
« on: September 01, 2009, 12:13:15 pm »
wow, DJ...you write good articles... and hmm, it's interesting all the history behind the calculator community...somebody should write a book about it... and happy 8th anniversary everybody
4848
« on: September 01, 2009, 12:21:14 am »
so in other words...save as often as you can...if you can...
4849
« on: August 31, 2009, 11:45:52 pm »
step 1: double click the group to open it step 2: click and drag the hacked pics from the group to the folder you want to store them step 3: try to transfer the pics to wabbit or your calc step 4: if step 3 fails, then rename the picture to pic(pic#-1) (note, this is the picture number that it is on xLib/Celtic III)
note: this only works on Vista and has been tested on XP and it failed...
4850
« on: August 31, 2009, 11:04:41 pm »
ahhhh!!! not the dreaded 666!!! oh wait  now it's 667 we are ok now  well I found the problem with my code in the HUD....for some reason it will not display the text while the x is 90+ while the text( command will not if it is 91+...so yeah...small fix and it works
4851
« on: August 31, 2009, 09:16:07 pm »
lol, yeah...I hate legalese
4852
« on: August 31, 2009, 06:18:27 pm »
oh right,  forgot, well I got the same problems you got Builderboy so yeah...that might come in the future
4853
« on: August 31, 2009, 06:06:54 pm »
which version are you using? did you make sure to use 3.09s? and I haven't tested it myself, so I'll take a look into it, who knows, maybe Iambain made a mistake with it
4854
« on: August 31, 2009, 06:05:04 pm »
@Ms549: try not to double post ok? I had to mesh yours together...also, could you make it more clear what you are trying to say? all of us are very confused and NecroF-_-ckk... your post is borderline spam...try to make your posts more meaningful...like word it in a nicer way...we don't want to scare off new users by being rude to them
4855
« on: August 31, 2009, 05:58:41 pm »
yes xLib does have a full screen shift, I played around with it for a while, so yeah, that would work
4856
« on: August 31, 2009, 05:57:15 pm »
I'm going to be switching the credits, and HUD over to identity(10) (DRAWTEXT) so it will be a bit faster  so yeah, w00t for me  screenshot when I finish
I'm working on trying to get it all work well...so far the credits are done, but the HUD is not quite yet...but I will get it done
4857
« on: August 31, 2009, 04:44:32 pm »
well he has to do some shifting, so he could use this instead or something like that, I hadn't really thought it out, but yeah...I was sure he could think of something
4858
« on: August 31, 2009, 04:42:22 pm »
well it wasn't snytax problems, it was a fix in a command I was using that did it..but now it's easier for me to do this (plus it got rid of a few bytes for me  )
4859
« on: August 31, 2009, 01:45:13 pm »
hmm, I was looking at the Celtic III 3.09s commands and I found BOXSHIFT, which you could possibly use to make this easier...take a look if you want link to post where you can get v3.09s
4860
« on: August 31, 2009, 01:37:01 pm »
thanks NecroF-_-ckk Ok, I am officially switching versions of Celtic III from a modified version of 3.09q to 3.09s which is giving me some collision detection problems.... EDIT: I just fixed those problems
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