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TI Z80 / Re: Isometric Engine
« on: August 30, 2009, 11:10:22 pm »
you could use string, like I do (it works with Celtic III)
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4861
TI Z80 / Re: Isometric Engine« on: August 30, 2009, 11:10:22 pm »
you could use string, like I do (it works with Celtic III)
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The Blue Platform / Re: updates« on: August 29, 2009, 08:41:29 pm »
sweet, thanks, I'll make it
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The Blue Platform / Re: updates« on: August 29, 2009, 08:00:17 pm »
thanks, hmm I was thinking for the lightning staff, it will damage the enemy on the row you are on, and only there, how does that sound?
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The Blue Platform / Re: updates« on: August 29, 2009, 06:37:30 pm »
ok, so I finished the second map of the 3rd platform...so yeah, it is slowly progressing
I'm going to add in the next item soon (lightning staff) 4865
Art / Re: other other stuff« on: August 29, 2009, 12:42:37 pm »
wow that is looking good, good job necro
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TI Z80 / Re: Blockage (demo released)« on: August 28, 2009, 11:00:59 pm »
wow that is fun, but I died alot...
good jb! I also like how easy it was to install 4867
TI Z80 / Re: Blockage (demo released)« on: August 28, 2009, 10:55:15 pm »
w00t I'm going to test it right now
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The Blue Platform / Re: updates« on: August 28, 2009, 06:37:03 pm »
lol, wow yeah...it really sucked because I was like hmmm, I was sure I had full health...why is it at 8? and then I figured it out by killing an enemy and going on the spot, then for some reason I was losing health...so yeah
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The Blue Platform / Re: updates« on: August 28, 2009, 12:45:04 pm »
hmm, small bug fix, whenever you crossed the enemies path, no matter if it was dead or not, you would get damage if you occupied the same square as him, so yeah...problem...but I fixed it by adding another condition to the check
I also put in some fixes for the quitting routine...so now you know what is happening, instead of just sitting there wondering what is happening with a frozen screen EDIT: Oh yeah..I also made my rough copy of the map for the red platform, so I might start on it soon 4871
The Blue Platform / Re: Screenshots« on: August 27, 2009, 08:29:46 pm »
thanks ^^; I was really happy when I finished, it wasn't even funny
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Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth« on: August 27, 2009, 02:48:27 pm »
ah ok, well good luck with it. I hope it works great
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The Blue Platform / Re: Screenshots« on: August 27, 2009, 12:57:34 pm »
ok, here is a screenshot of some new additions to the ungrouping (now you can leave the world data grouped as well) and it also shows the maps in gameplay due to a program I made that will convert the map data (string) into a map (picture)
EDIT: Oh yeah, here is the program that converts the maps in action 4874
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth« on: August 27, 2009, 12:55:31 pm »
awwww....
well you could make two versions you know... 4875
The Blue Platform / Re: updates« on: August 27, 2009, 12:41:33 pm »
so I have made a program that will make the map pictures and I tested the map viewing thing, and it works!! no I have to just make a little addition, it will tell you where you are on the map
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