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Messages - Eeems
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4876
« on: August 26, 2009, 11:22:35 pm »
sweet! I can't wait! I'm also glad there are no defaults, that really sucks if you don't win against anybody
4877
« on: August 26, 2009, 02:30:21 pm »
yep! that's the whole point! I'm actually really impressed with myself here
4878
« on: August 26, 2009, 02:19:21 pm »
new screenshot! just showing off my ungrouping thing
4879
« on: August 26, 2009, 01:56:04 pm »
yeah...maybe I'll just unlock this topic...
4880
« on: August 26, 2009, 01:40:46 pm »
good luck to all others who entered
4881
« on: August 26, 2009, 12:54:26 pm »
ok, I completed the ungrouping/archiving/deleting...and I also made an "install" file which I might not use... what it does is it ungroups the main program only, so then that is all you have to run to start it...I might make it ask you if you want to run it too...
4882
« on: August 26, 2009, 12:17:56 am »
ok, so I added in a ungroup thin too, so now it will ungroup all the subs at the start, make sure all the ones that are not unarchived are on the RAM. then at the end it lets you either delete all the subs or archive them...I still have to make it do it for the subs that I use for this...
4883
« on: August 25, 2009, 10:44:51 pm »
I was just thinking of one that makes it easier....like having a command that will return something if the program in the argument is ion, or mirage, or dcs, or basic, or standard asm
4884
« on: August 25, 2009, 09:41:44 pm »
ah, well thanks Iambian hmm I was wondering if you could make a file type detection command for the next version of Celtic III, it would be really handy for this type of thing hmm, now to write this down and use it EDIT: btw, you missed the then statement
4885
« on: August 25, 2009, 06:08:45 pm »
it will just take a while to code...
4886
« on: August 25, 2009, 02:07:47 pm »
well this one will unarchive/archive programs only if they exist, and only if they are not archived/unarchived already. this one just makes it so the program doesn't have to be archived/unarchived at the start for it to work, it will put it into exactly what it wants you want it to be the first one would run the program from the RAM only if it is on it, otherwise it will run it using a temporary program. this one saves ram wear and tear by a little bit
I'll post a screenshot tomorrow
4887
« on: August 25, 2009, 01:38:17 pm »
I just made a smart program archive/unarchive which would only try to archive/unarchive the program if it isn't and if it exists
:If θ :Then :If inString(det(9),Ans :Then :If not(inString(det(0,Ans,7),"A :Then :det(0,Ans,0 :End :"DONE :Else :"ERROR :End :Else :If inString(det(9),Ans :Then :If not(inString(det(0,Ans,7),"R :Then :det(0,Ans,0 :End :"DONE :Else :"ERROR :End :End it will return "ERROR" if the program doesn't exist to the Ans variable, otherwise it will return "DONE" it uses the theta variable to tell if it should archive or not, 1 means archive, 0 means don't
4888
« on: August 25, 2009, 01:29:01 pm »
hmm, I was just thinking about storing the map data (it's a string, not a matrix) to another string and then recalling the new one, then I would just move it across the screen like how you where saying
4889
« on: August 25, 2009, 12:31:25 pm »
ok, I've done some more changes, now at the start it will unarchive all your subroutines, but only if they are archived, so I am using a piece of "smart" code again and at the end it will archive all the subroutines, so you don't have to worry about having them fill up your RAM hmm, I was just thinking about having it extract them from the groups then having it run them, then delete them...I could also do that for the levels too....more work to come
4890
« on: August 25, 2009, 12:16:27 pm »
I think it's because it's all about the download, and not the upload...we are suppose to have a higher one, but for some reason we don't...
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