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Messages - Eeems

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4891
The Blue Platform / Re: updates
« on: August 25, 2009, 12:31:25 pm »
ok, I've done some more changes, now at the start it will unarchive all your subroutines, but only if they are archived, so I am using a piece of "smart" code again :P
and at the end it will archive all the subroutines, so you don't have to worry about having them fill up your RAM
hmm, I was just thinking about having it extract them from the groups then having it run them, then delete them...I could also do that for the levels too....more work to come :P

4892
Miscellaneous / Re: Speed test
« on: August 25, 2009, 12:16:27 pm »
I think it's because it's all about the download, and not the upload...we are suppose to have a higher one, but for some reason we don't...

4893
The Blue Platform / Re: Screenshots
« on: August 25, 2009, 12:13:27 pm »
because the ones with scrolling is in the same room, the other one if from map to map
each room has 4 screens so you can scroll between the screens, but it is next to impossible to scroll between 2 maps...unless I was to make a system, but that would be very complicated

4894
The Blue Platform / Re: Screenshots
« on: August 24, 2009, 08:09:35 pm »
EPIC SWORD FIND :P
EDIT: and now it is animated :P

4895
Miscellaneous / Re: Speed test
« on: August 24, 2009, 07:47:28 pm »

this is with only me actively using the Internet with 3 applications
Firefox 3
Microsoft Outlook 2003
Pidgin Portable
so yeah, my connection isn't that bad :P

4896
Serenity / Re: Serenity
« on: August 24, 2009, 07:45:03 pm »
I can't wait to see more progress on this, I was very impressed with it, and I still am btw :P

4897
TI-BASIC / Re: Celtic III app smart program run
« on: August 24, 2009, 06:25:44 pm »
yeah it would, but of course you have to hard code the program name into this, so yeah...

4898
TI-BASIC / Celtic III app smart program run
« on: August 24, 2009, 01:48:31 pm »
this is a small little piece of code I made that saves RAM/ROM wear by smartly running the prog
Code: [Select]
det(9                                     //loads the program list into Ans
if inString(Ans,"<progname>              //checks to see if program exists
then
if inString(det(0,"<progname>",7),"A       //checks to see if program is archived
then
"<progname>                            //saves the program name into Ans
real(10,0,1                            //creates temp file
If ("BB6D"=det(14,"XTEMP001",0,2)) or ("BB6C"=det(14,"XTEMP001",0,2
Then
Asm(prgmXTEMP001                    //runs temp file
Else
prgmXTEMP001
End
real(10,1,1                        //deletes temp file
Else
If ("BB6D"=det(14,"XTEMP001",0,2)) or ("BB6C"=det(14,"XTEMP001",0,2
Then
Asm(prgm<progname>              //if program is not archived, it will run it directly
Else
prgm<progname>
End
det(0,"<progname>",0              //and then archive it
End
[getkey]                            //just clears the last keypress and loads it into Ans
End
anything in [ ] is optional

EDIT: I have added Iambian's suggestion, with the Then command :P
hmm, I had also worked out a way to run a program that would run more without using the same temporary program, so you could have a huge tree of programs that would run each other without using the same temp program...of course it wasn't perfect, if you had another program run another, you wouldn't delete the last one you where on...I'll have to post the code when I remember it, so you guys can look at it

4899
TI Z80 / Re: Game ideas
« on: August 24, 2009, 01:05:06 pm »
oooh, I like this idea :P
hmm, maybe when Calc84 finishes his racaster I'll use it to make one

4900
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: August 23, 2009, 09:55:10 pm »
lol, you and me both

4901
The Blue Platform / Re: Platform Game Engine
« on: August 23, 2009, 09:31:42 pm »
don't worry I intend to :P

4902
The Blue Platform / Re: Platform Game Engine
« on: August 23, 2009, 08:25:35 pm »
well I'm going to be releasing a bunch of subroutines that I made in this project as soon as the contest is over, this is a list of all the routines, if you want to bet a copy first for one of these, just let me know and I will get it to you when the contest is over
  • window thing
  • graph screen input routine
  • map loading routine

hmm, I was sure I had more...

4903
Miscellaneous / Re: Speed test
« on: August 23, 2009, 07:29:08 pm »

meh, that was with two other people using my internet

4904
The Blue Platform / Re: updates
« on: August 23, 2009, 05:50:58 pm »
ok, I have made an appvar routine and I have sent a fixed version of my game to the contest judges
well I added a subroutine for my cool little window thing that resizes to the right size. it's a bit slower then manually, but it saves space so yeah...
I'm also going to try to revamp some other menu things
I've also added a second save file to it. I'll try to get some screenshot's soon
I just finished with some fixes on my second save file code, and I made it possible for you to skip the banner if you want while it is on calc, so save your ROM but it is also smart and it will archive the program if it is unarchived, but run it first so it doesn't have to waste time making a temp file, but if it is archived then it will make the temp file and run it

4905
News / Re: Contest [updated 07/09/2009]
« on: August 23, 2009, 04:26:51 pm »
sweet :P
I'm sending my entry to DJ right now, hope you contest judges like it :P

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