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Messages - Eeems

Pages: 1 ... 344 345 [346] 347 348 ... 370
5176
Art / Re: AP Signatures
« on: June 23, 2009, 02:54:58 pm »
I'd have to say that I like 1 and 3 the best, I'm still unsure which one I like better

5177
Art / Re: AP Signatures
« on: June 23, 2009, 02:33:47 pm »
Emo's don't cut, cutters do. I'm not really emo, but I kind of do have the hair :P
thanks {AP}
EDIT: nice ninja, sure, just my username

5178
Art / Re: AP Signatures
« on: June 23, 2009, 01:43:21 pm »
Yay! Fun colors!
Hm... 'emo thing' might be hard to find though.
Mind being a bit more specific in exactly what kind of 'emo thing' I should be looking for? ^_^
I don't know...a rose with blood on it? A thorn with blood on it? I don't actually know

5179
Art / Re: AP Signatures
« on: June 23, 2009, 01:23:10 pm »
hmm, I'll take you up on that, how about black and red, with some sort of Emo like thing in it?

5180
Art / Re: AP Signatures
« on: June 23, 2009, 01:04:28 pm »
wow, those are epic, I wish I could get photoshop working on my computer soon, not that  I'm that good at it....

5181
Escheron: Shadow over Ragnoth / Re: Let's Choose the Platform
« on: June 23, 2009, 09:54:21 am »
I'm kind of stuck in between, while I don't think that you should work too hard just to please us 83+ers I think that it would be nice to be able to run it on the 6Mhz as well...

5182
TI Z80 / Re: Map Editor Code
« on: June 22, 2009, 09:00:17 pm »
go search up a irc app for it, Ti-newb, I would appreciate it if you stayed on topic, if you want to get replies about this on the forum, make another topic
thanks

5183
yep, as dutch as they come :) van Diepen is the most common dutch name out there

5184
TI Z80 / Re: Map Editor Code
« on: June 22, 2009, 12:29:44 pm »
hmm, I forgot about that, it's a old habit from when I coded with While statements instead of Repeat, because I didn't know how to use Repeat. I know about user friendly windows, I'll have to do that, thanks :) good thing that this was only a quick 30 minute program that I made not one I've been working on for a while XD

5185
lol, mine too, for some reason van Diepen is really hard to spell

5186
TI Z80 / Re: Map Editor Code
« on: June 22, 2009, 10:17:50 am »
Some For( like this one:
:For(A,1,16)                  //it requires a hex string (0h not 00h format)
:For(B,1,22)
:If inString("349",sub(Str1,22A-22+B,1         //if solid tile
:Pxl-On(A-1,B-1                  //turn on minimap
:End:End

See if changes in step and values can optimize things. Sort of this: (not tested and was rushed)
:For(A,22,352,22)               //nah this one actually increases size.
:For(B,-21,0)
:If inString("349",sub(Str1,A+B,1         //if solid tile
:Pxl-On(A/22-1,B+21               //this seems to kill the optimization in above lines even if A/22 is always integer
:End:End
lol, yeah, that does kind of kill the optimization
Quote
:DelVar K                  //clear keyvalue
Are you sure this line is needed?
yes I do need that or else it will not enter the key loop and you will be stuck doing the exact same thing until you press [on]
see there:
Code: [Select]
:DelVar K //clear keyvalue
:Repeat K //loop until keyvalue
:For(Z,0,1) //
:For(θ,0,1) //change the current tile to negative
:Pxl-Change(2A-θ,2B-Z //
:End:End //
:getKey→K //getkey to keyvalue
:For(θ,0,1) //
:For(Z,0,1) //change current tile back
:Pxl-Change(2A-θ,2B-Z //
:End:End //
:End
Quote
:For(θ,0,1)                  //
:For(Z,0,1)                  //
:If S=5:Then               //display tile on buildermap
:Pxl-On(2A-θ,2B-Z            //
:Else                     //
:Pxl-Off(2A-θ,2B-Z            //
:End:End

There you can use Line( ?
Like this:
Line(2B,2A-1,2B-1,2A,S=5         // don't forget pixels change in arguments (row and column to x and y)
the last argument if is 1 (true) then it is a black line, otherwise (false) a white line.
yes, I guess I could use two line statements, but then I would have to add a piece of code at the start to setup the window dimensions, and I always did hate trying to get that to work perfectly. I'll try it though, thanks!
Quote
:For(B,0,44)                  //draw map outline
:Pxl-On(33,B                  //
:Pxl-On(0,B                  //
:End
I think this is not a loading bar. So you could optimize by speed and see if size into Line( ?
I know that I could use a line here, which I should have, but I always dislike working with lines because of the problems of window dimensions, I should probably do that though, although, I do like my line drawing routine that I came up with for using pxl-on( it's nice and quick. XD I probably wasn't the first to use it though

5187
lol, thanks (It's spelled Eeems BTW, not eems. I have no idea why nobody can get that right the first time, but they don't)

5188
TI Z80 / Re: Map Editor Code
« on: June 21, 2009, 06:53:36 pm »
yeah, I tend to leave them closed just in case

5189
The Blue Platform / Re: Screenshots
« on: June 21, 2009, 06:53:07 pm »
thanks, :) I think I almost got the AI finished, so I'll post a screeny of that soon

5190
TI Z80 / Re: Map Editor Code
« on: June 21, 2009, 06:43:17 pm »
hmm? how so?

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