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Art / Re: AP Signatures
« on: June 23, 2009, 02:54:58 pm »
I'd have to say that I like 1 and 3 the best, I'm still unsure which one I like better
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5176
Art / Re: AP Signatures« on: June 23, 2009, 02:54:58 pm »
I'd have to say that I like 1 and 3 the best, I'm still unsure which one I like better
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Art / Re: AP Signatures« on: June 23, 2009, 02:33:47 pm »
Emo's don't cut, cutters do. I'm not really emo, but I kind of do have the hair
thanks {AP} EDIT: nice ninja, sure, just my username 5178
Art / Re: AP Signatures« on: June 23, 2009, 01:43:21 pm »Yay! Fun colors!I don't know...a rose with blood on it? A thorn with blood on it? I don't actually know 5179
Art / Re: AP Signatures« on: June 23, 2009, 01:23:10 pm »
hmm, I'll take you up on that, how about black and red, with some sort of Emo like thing in it?
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Art / Re: AP Signatures« on: June 23, 2009, 01:04:28 pm »
wow, those are epic, I wish I could get photoshop working on my computer soon, not that I'm that good at it....
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Escheron: Shadow over Ragnoth / Re: Let's Choose the Platform« on: June 23, 2009, 09:54:21 am »
I'm kind of stuck in between, while I don't think that you should work too hard just to please us 83+ers I think that it would be nice to be able to run it on the 6Mhz as well...
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TI Z80 / Re: Map Editor Code« on: June 22, 2009, 09:00:17 pm »
go search up a irc app for it, Ti-newb, I would appreciate it if you stayed on topic, if you want to get replies about this on the forum, make another topic
thanks 5183
News / Re: Release of Game Boy Emulator for TI-83+SE & 84+SE & New Staff!« on: June 22, 2009, 12:35:22 pm »
yep, as dutch as they come van Diepen is the most common dutch name out there
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TI Z80 / Re: Map Editor Code« on: June 22, 2009, 12:29:44 pm »
hmm, I forgot about that, it's a old habit from when I coded with While statements instead of Repeat, because I didn't know how to use Repeat. I know about user friendly windows, I'll have to do that, thanks good thing that this was only a quick 30 minute program that I made not one I've been working on for a while
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News / Re: Release of Game Boy Emulator for TI-83+SE & 84+SE & New Staff!« on: June 22, 2009, 12:23:33 pm »
lol, mine too, for some reason van Diepen is really hard to spell
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TI Z80 / Re: Map Editor Code« on: June 22, 2009, 10:17:50 am »Some For( like this one:lol, yeah, that does kind of kill the optimization Quote :DelVar K //clear keyvalueyes I do need that or else it will not enter the key loop and you will be stuck doing the exact same thing until you press [on] see there: Code: [Select] :DelVar K //clear keyvalue Quote :For(θ,0,1) //yes, I guess I could use two line statements, but then I would have to add a piece of code at the start to setup the window dimensions, and I always did hate trying to get that to work perfectly. I'll try it though, thanks! Quote :For(B,0,44) //draw map outlineI know that I could use a line here, which I should have, but I always dislike working with lines because of the problems of window dimensions, I should probably do that though, although, I do like my line drawing routine that I came up with for using pxl-on( it's nice and quick. I probably wasn't the first to use it though 5187
News / Re: Release of Game Boy Emulator for TI-83+SE & 84+SE & New Staff!« on: June 22, 2009, 10:01:39 am »
lol, thanks (It's spelled Eeems BTW, not eems. I have no idea why nobody can get that right the first time, but they don't)
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TI Z80 / Re: Map Editor Code« on: June 21, 2009, 06:53:36 pm »
yeah, I tend to leave them closed just in case
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The Blue Platform / Re: Screenshots« on: June 21, 2009, 06:53:07 pm »
thanks, I think I almost got the AI finished, so I'll post a screeny of that soon
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