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TI Z80 / Re: Screenshots/Progress
« on: May 21, 2009, 08:35:15 pm »
that's too bad, well hope you get the camera fixed
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5416
TI Z80 / Re: Screenshots/Progress« on: May 21, 2009, 08:35:15 pm »
that's too bad, well hope you get the camera fixed
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The Blue Platform / Re: Platform Game Engine« on: May 21, 2009, 05:38:52 pm »
up
screeny is a bit slower then it actually is EDIT: another screeny with backgrounds in it 5418
The Blue Platform / Re: Platform Game Engine« on: May 21, 2009, 05:16:56 pm »
yeah, it's not registering the key press like it should...maybe I should change the jump key
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The Blue Platform / Re: Platform Game Engine« on: May 21, 2009, 04:30:04 pm »
I hope so, the game play is actually pretty intense, but it all depends on how it runs on faster calcs, I might have to restructure it again if it doesn't work right on a faster calc because of how hard it is to control on a 83+, but it is still playable if a bit frustrating to jump
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The Blue Platform / Re: Platform Game Engine« on: May 21, 2009, 03:53:11 pm »
ok, I've started to come up with a storyline and I have made the title screen...I still haven't been able to test it on a SE but I have gotten a hold of a ROM so I will test it when I get home. I finished all the magic and added the changes needed to the saving system to add them. I am thinking about making the Event handler more list based then hard coded which will lose speed but I might figure out a way around that.
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The Blue Platform / Re: Platform Game Engine« on: May 20, 2009, 09:12:28 pm »
what they give you on ti is the OS which is just half of the rom
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The Blue Platform / Re: Platform Game Engine« on: May 20, 2009, 08:29:05 pm »
rat's...I'm going to have to try and borrow my sisters calc to get a rom of it...(it's a 84+)
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The Blue Platform / Re: Platform Game Engine« on: May 20, 2009, 07:55:28 pm »
ok another update, I have finished with the items and I am halfway done the magics. I also came up with a name for the game .
If anybody out there could lend me a TI-84+ or SE ROM that would be great because I would like to test it's responsiveness on a faster calc. 5424
TI Z80 / Re: String Editor« on: May 20, 2009, 05:37:27 pm »
but it also does single layered maps for 1*1 to 16*8
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TI Z80 / Re: String Editor« on: May 20, 2009, 03:48:38 pm »
As I said on Cemetech. There is another one out there that allows for dual layer maps from 1*1 to 16*8. it’s called ASCIIEDIT I think
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Humour and Jokes / ultamate Rick Astley collage« on: May 20, 2009, 11:50:56 am »
^^, had to make it for school
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The Blue Platform / Re: Platform Game Engine« on: May 20, 2009, 11:47:57 am »
ok, I fixed the error's and built the menus. Now I'm working on the items, lol, I figured out a way to do the sword that is faster. I just save the pic before it goes, then run the animation and then recall the pic, no more reloading the tile after each part of the animation.
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TI Z80 / Re: Screenshit threat« on: May 20, 2009, 10:58:44 am »
that looks pretty cool, can't wait for you to finish it
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 11:03:32 pm »
ok sounds great, can't wait
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TI-BASIC / Re: Celtic III Scrolling Background Tutorial« on: May 19, 2009, 11:01:12 pm »
onto UnSS I see
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