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TI Z80 / Re: [Contest Project] Blockage
« on: May 19, 2009, 10:56:44 pm »
sweet! can't wait for Omnimaga's contest to finish so I can play this. by the way love to see more screenies!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5431
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 10:56:44 pm »
sweet! can't wait for Omnimaga's contest to finish so I can play this. by the way love to see more screenies!
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 10:39:45 pm »
Keith and I have agreed to the 2 conditions so your good to go {AP}
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 10:07:32 pm »
I can say that we will not release it and I will confirm this with the other judge. I will also make sure that I do not see the entry until after the Omnimaga contest is over (so that means the other judge judges it) so that I can't steal anything from his idea.
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 09:44:42 pm »
well you wouldn't actually be releasing it I think...ask Noah if it's ok with them I guess...
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 09:31:22 pm »
oh right, just to remind you though, as of tomorrow we have 2 weeks left
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 09:26:13 pm »
what about the UnSS puzzle contest?
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The Blue Platform / Re: Platform Game Engine« on: May 19, 2009, 08:55:25 pm »
ok screenshot time!
...hmm they don't seem to work right on wabbit 5438
Miscellaneous / Re: the REAL theory of evolution« on: May 19, 2009, 08:25:34 pm »
it's just about right
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 08:00:25 pm »
no prob, I'm not disqualified now that I started from scratch (I asked noah on IRC if It would work)
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TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 06:57:46 pm »
nice Skuller
@{AP}: thanks I won't give up yet because mine is pure basic, yours isn't so, I still have a chance to do well ^^ 5441
TI Z80 / Re: [Contest Project] Blockage« on: May 19, 2009, 06:51:23 pm »
wow that looks sweet! completely blows my platformer out of the water....
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The Blue Platform / Re: Platform Game Engine« on: May 19, 2009, 06:34:41 pm »
I'm going to stick to what I have because the enemy has to keep moving too. I use booleans to change my vars and such and I skip stuff if there isn't a keypress, I would post my code, but since I've started from new I have to just post progress from here on because I want to enter this into the contest
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The Blue Platform / Re: Platform Game Engine« on: May 19, 2009, 11:35:09 am »
ok, I have almost finished coding the new engine, it runs a bit faster then the other one, but it feels a bit less responsive...the new one is more versatile. it also handles moving off the edge of the map better, and the physics engine is much smaller, and better.
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Other Calculators / Re: UnSS Contest« on: May 19, 2009, 11:27:27 am »I agree. To be honest, I really do like these contests. It helps to spark a motivation in me which is usually hard to find.YAY! that's great to hear. hope you can get something to enter. Just to let you all know, as of tomorrow there is 2 weeks left in the contest EDIT: oops I forgot, the 3rd not the 27th 5445
TI Z80 / Re: Screenshots/Progress« on: May 19, 2009, 11:21:33 am »
if I were you I would keep archiveundelete in a group in case of RAM clears, and archive/unarchive every so often so you have a backup in the archive to get
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