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Messages - Eiyeron

Pages: 1 ... 69 70 [71] 72 73 ... 101
1051
TI-Nspire / Re: gpSP-Nspire (GBA Emulator)
« on: August 02, 2012, 11:50:49 am »
ADVAAAAANCCEE WAAARS! \o/
Erhm. Excuse-me.
But Advance wars on my calc!

1052
TI-Nspire / Re: GBA emulator?
« on: August 02, 2012, 07:30:08 am »
Don't lose the sources ! ^^

1053
News / Re: Bust-a-move on PRIZM, Bloxorz on 9860G
« on: August 02, 2012, 05:40:29 am »
FOr the collision, it's a bit simple, I'm using the formula for the sprite coords, and I use it for each bubble in the map.
The very first beta published was made in 2 days, I didn't have the ideas to optimize it.

1054
News / Re: Bust-a-move on PRIZM, Bloxorz on 9860G
« on: August 02, 2012, 04:09:25 am »
Oo (a newsof my game)
Thanks guys, be surethat I'll finish it!

1055
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 04:02:15 pm »
Min can go up to 94, and both calcs are cg20

1056
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 03:58:33 pm »
I just don't really know how I could program it at the moment

1057
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 03:41:45 pm »
I'll certainly add a chronometer varying wit the overclock level, to avoid unbalancing.

1058
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 03:29:37 pm »
No, for instance PierrotLL calc cannot overclock up 94...

1059
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 03:25:28 pm »
This game is better when overclocked, it becomes fluid...
I can't do faster than this, it's mainly because of the background...

1060
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 02:32:21 pm »
Fixed bubble generator
Added bubble falling animation
Borders are now in black
Replaced the next bubble, and added the bag
Added score with a little feature more than the original game: the score will zoom if any bubbles fall in one time
Added round indicator

1061
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 01:57:56 pm »
You'll see many things added! :p

1062
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 01:54:32 pm »
Alreday fixed, that generation

1063
Casio PRIZM / Re: [BETA] Bust-A-Move
« on: August 01, 2012, 01:11:00 pm »
Some one to post a little vid?

1064
Casio PRIZM / [BETA] Bust-A-Move
« on: August 01, 2012, 01:05:15 pm »


Bust-A-Move is a arcade game with reflexion and truly colored bubbles!
Throws cute bubble to unite them in 3-group or more to make them explode, to clear the level!
Will you get enough chance to finish the 30 levels in this accurate adaptation?

Keys :
[F1] : Insert a coin
[REPLAY] : Turn the arrow
[SHIFT] : Throw a bubble
[EXIT] : Exit
[??] : Skip a Level (Cheater! Beta command)
[??] : Go back a level (Cheater! Beta command)

I miss some features, like Highscore, and graphics, but the game is totally playable! ;)

1065
[FR] Programmation Axe Parser / Re: [Axe parser] : projet worms
« on: August 01, 2012, 08:53:40 am »
* Eiyeron pokes Kindermoumoute

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