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Messages - Eiyeron
Pages: 1 ... 74 75 [76] 77 78 ... 101
1126
« on: April 29, 2012, 02:02:25 pm »
COuld someone make a 8xk compatible with normal USB clabes? I can't get zStart because "the version is compatible only with Silver Cable" and it's not my calc (I got it only for TI-Concours).
1127
« on: April 29, 2012, 02:01:02 pm »
Yes, some games (like Rainbow Dash, Gravity Duck and Sonic) automatically overclock on start. It would be better to detect if the program is running on emulator (maybe with Simon's proposal) and overclock only if not.
@Simon : on the emulator, syscall 0x1196 returns 0x00, but if I read directly the byte at 0xA0000305 I get 0xAA. BTW, it's off-topic but do you know a Sleep syscall ? I think we need it, until now all games use 100% of CPU so they drain batteries. I know this function use TMU2 on fx-9860, maybe we can write an equivalent routine for Prizm.
Like the FXes Model detection syscall, the emulator yields 0x00... Could be this a good start? If someone could get me a confirmation, I'll expad my model detection routine
1128
« on: April 27, 2012, 05:05:03 am »
Nothing to add, err yes: Yesterday, I dreamt that I found a old store who still sell old games, and I bought Zelda I for a lovely price: 11.40€ :p
1129
« on: April 27, 2012, 05:01:36 am »
I'm trying to correct his faults:
Hello everybody !
I'm working for a new project for to the TI-Concours ! Okay, I'm posting a French game in an english category, but I thought it would be interesting for you to improve your french with it !
My project is an adventure game like Pokémon and Zelda on Game Boy. But it will be pure Basic ! It's only beginning, but I've already (got?) 2 pictures for your eyes (NOTA : "2 eye-candy pictures" should work too)
(NOTA: I'm French too, so my correction could be wrong :-°)
1130
« on: April 27, 2012, 04:48:14 am »
FOr emulators, you must turn off the OC...
Anyone can find a syscall who detects the model?
1131
« on: April 26, 2012, 08:06:55 am »
Bust-a-Move bubbles + Combustible Lemons?
1132
« on: April 26, 2012, 08:06:07 am »
^^ So, is buildy still present sometimes on this site? I must ask him some questions: 1- Is Zedd made for variables sized objects? 2- COuld you comment a bit the code? I'm trying to convert him, but it's-a-bit hard to decypher Oo
1133
« on: April 26, 2012, 08:03:49 am »
Ouyah the PRICE! * Eiyeron will stand with his own NES and his Emulator :-°
1134
« on: April 25, 2012, 05:23:15 pm »
I have a NES :-° * Eiyeron loves playing SMB3
1135
« on: April 25, 2012, 05:15:20 pm »
Oh, i just discovered that... Any news?
We cannot transfer addins between AFXes et FXes, sorry.
1136
« on: April 25, 2012, 05:13:24 pm »
Move it, or delete it?
1137
« on: April 25, 2012, 05:10:14 pm »
+1ed. I like this sort of tools!
1138
« on: April 25, 2012, 05:28:17 am »
Really? I didn't mean it :S
1139
« on: April 25, 2012, 05:26:37 am »
ALways wanted, these kinds of utilities! :p
1140
« on: April 22, 2012, 09:36:03 am »
PrizmSDK
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