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Messages - Eiyeron
Pages: 1 ... 76 77 [78] 79 80 ... 101
1156
« on: April 03, 2012, 04:47:13 pm »
I'll say him that you congrats him Now, with Pover, we can have Fas Fast Foods, and Fast 3D Graphs! And FLUID Gravity DUck!
1157
« on: April 03, 2012, 12:57:14 pm »
I suppos that tyou fixed yours by making the 10 pics, right?
1158
« on: April 03, 2012, 01:10:23 am »
I suppose all participants got save/load problems. I have uploaded mine, so I'm glad that i finished...
1159
« on: April 02, 2012, 10:55:22 am »
Color= insigned short
1160
« on: April 01, 2012, 11:41:08 am »
0there are Usb wifi Cards that exists... Search for instance on D-Link
1162
« on: April 01, 2012, 07:36:56 am »
I discevered this about one month agon and I more os less saw it's power... Try Red List1[1]...
1163
« on: April 01, 2012, 06:43:48 am »
I have again loading problems :0 Because it's Axe's quirk, I cannot fix this, even with the pseudo-fix
1164
« on: March 31, 2012, 04:44:00 pm »
I've got some bugs again with Sprite Save/loading
1165
« on: March 29, 2012, 02:19:49 pm »
Triple Post... C-C-C-COMBO BREAKER! And If I take a look of your level resquest, maybe I'll try something, after the 2nd turn of my contest
1166
« on: March 29, 2012, 01:27:23 pm »
Calcs some more? (Cry some more joke)
1167
« on: March 29, 2012, 01:29:49 am »
Don't worry, I also better at small sprites. Don't worry, Its not a problem;)
1168
« on: March 28, 2012, 04:01:32 pm »
I had this bug before 1.1.2 on my tile editor.
1169
« on: March 28, 2012, 03:54:13 pm »
Runer and I have found a really bad bug on AXE: When we overwrites a Variable (app var, Os var, or idk) with GetCalc when using an another Variable already used (like a appvar who could use like save, or something else), The os get incrusted in the processus, and mess ups the two external variables. OFr one of the two ext Var, use a ]Var to stock the adress.
I decided to post this beacause Runer helped me into resolving this bug, and to clear the cheating sensations. I want this contest give us some great programs, not a fiercy battle where tricks and cheats are used. THis is an Axe failure, not my program coding.
This bug were present before the contest, I was doing for myself a tile editor, and I got the same bug, Runer saw why there is in, and is trying to fix it. We must wait for him to fix, and before, use this "patch".
If I risk my disqualification, It's only to give a chance to everyone to win this contest.
1170
« on: March 28, 2012, 12:59:21 pm »
Already tested... With another program that I made (sprite editor), the same bug was present, in another form( it just messes the screen, noy my sprite buffer)
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