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Messages - Eiyeron
Pages: 1 ... 8 9 [10] 11 12 ... 101
136
« on: June 16, 2014, 10:15:00 am »
137
« on: June 16, 2014, 02:19:58 am »
Gotcha, gonna start spriting once I get some time.
138
« on: June 15, 2014, 04:11:13 pm »
Something i quicky drew and then threw away.
What aeTIos said, do you think you could help me with some of the sprites for my RPG?
Sure, why not. Do you have some graphical ideas, palettes or constraints? I understood that you go for 16*16.
139
« on: June 15, 2014, 07:01:00 am »
140
« on: June 15, 2014, 06:58:19 am »
*ahem*Worms Armageddon*ahem* (Yeah, that game supports windowed mode only on Wine. 256 colors limit history thing.)
141
« on: June 15, 2014, 04:48:05 am »
And that's why Tetris uses a bag system.
Hey, that works here too, the Tetris God is a douchebag! * Eiyeron runs!
142
« on: June 15, 2014, 04:44:40 am »
How do you do this? And mask? On the fly masking? Nice effeect though!
143
« on: June 14, 2014, 03:56:23 am »
I'd like too once I finish the Prizm version. I have to redump the backgrounds as the prizm is 8pixels shorter than CX. But hell yeah, BaM on CX Cash with nSDL should be easy and I could easily do the rotating arrow.
144
« on: June 13, 2014, 05:51:17 pm »
145
« on: June 13, 2014, 05:18:04 pm »
AND BANG, the bubbles now explodes in a brand necro new update! Go dust your Prizm, that's getting beautiful and animated!
146
« on: June 13, 2014, 02:36:02 am »
Stoner guy meme. The captions tends to be what could say a stoner guy in reaction to something (here weed and joke are swapped). Examples:
147
« on: June 12, 2014, 03:15:19 pm »
6448: you lost count because a quote. My
148
« on: June 12, 2014, 02:10:50 pm »
Street, let me guess it runs a *function* stored in hl?
6441: The more you do Axe, the more you get bad at regular computer programming languages like C and co.
149
« on: June 12, 2014, 01:45:44 pm »
150
« on: June 12, 2014, 01:41:51 pm »
"Eiyeron stuff" Yeah you should start with Runer and if you need some I could try to port some from other Zelda GB games. (I should repair my paint room, the migration broke the links )
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