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Messages - Eiyeron

Pages: 1 ... 37 38 [39] 40 41 ... 101
571
TI Z80 / Re: [AXE] Editor [WIP]
« on: November 26, 2013, 01:56:53 am »
So many people are making IDE's  O.O good luck! I certainly would love one just for the small font, it's too easy to get "lost" in your code with the big font.

Quote
That Axiom is greeat, even in GrayLib (I don't understand how Runer's commands work)
Same, I checked it out earlier today and it confused me...

i just use the Text Axiom, and presto, that's easier to use!

572
Gaming Discussion / Re: Is the 3DS worth it ?
« on: November 26, 2013, 01:55:20 am »
Note  : The XL doesnt have a better screen, the pixels are just bigger. And that makes the result quite ugly...

573
TI Z80 / Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
« on: November 25, 2013, 03:10:24 pm »
NOw Implement Skyrim!

Just the Skyrim Logo would be quitly rad!

574
Art / Re: Mockups "please say this is going to be a game"
« on: November 25, 2013, 03:08:48 pm »
Heh, hell no! Don't to get that. I don't want to have too a bad layout... Problmes I never have to solve before are hard...

EDIT : I did this to show to someone how his tileset should look on  a calc. THat's almost useless because it's too big to be really enjoyable but this, my friends, this is truly magnificient...
It's not my tileset, but WTFPOTATO, it's beautiful!

575
TI Z80 / Re: [AXE] Editor [WIP]
« on: November 25, 2013, 03:04:03 pm »
That Axiom is greeat, even in GrayLib (I don't understand how Runer's commands work)

576
Art / Re: Mockups "please say this is going to be a game"
« on: November 25, 2013, 02:07:01 pm »
Heheh! This is just a little code pause. Once it's finished, I should have some new idea for HBE

577
Gaming Discussion / Re: Is the 3DS worth it ?
« on: November 25, 2013, 01:56:01 pm »
Ah not elsewhere than America, AC/DC supplier isn't supplied with the XL...

578
Math and Science / Re: A "new" compression format [subject to changes]
« on: November 25, 2013, 01:54:21 pm »
Now make it work on calc! :p

Is the decompress or light enough for calc? If yes, will it give better results than PuCrunch?

579
[FR] Hors-Sujet / Re: Le jeudi c'est bien le fun
« on: November 25, 2013, 01:53:05 pm »
Traduction :
Spoiler For Spoiler:
MAUDIT SOIS-TU, MONSTRE DAMNÉ!

580
TI Z80 / Re: [AXE] Editor [WIP]
« on: November 25, 2013, 01:51:06 pm »
Oh and Syntax coloring!

Seriously, something like highlighting the matching End would be rad

581
Other / Re: Draw circuits
« on: November 25, 2013, 01:49:23 pm »
Is drawing transistors possible?

582
Art / Re: Mockups "please say this is going to be a game"
« on: November 25, 2013, 01:49:00 pm »
IT already support scrolling. I'm still fighting with level generation. It'll be a simple level generator though. I need now to figure how connect the rooms

583
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: November 25, 2013, 04:38:04 am »
Oh god, dual-boot windowa TI/Linux...
Amazing!

584
Other / Re: Draw circuits
« on: November 25, 2013, 04:12:30 am »
Shared with my IT teachers, they will certainly love it! Thanks for finding it! :p

585
Art / Re: Post your random sprites!
« on: November 25, 2013, 02:47:09 am »
Just picked a flame animation and ported it to calc colors. maybe for the roguelike?

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