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Messages - Eiyeron

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616
Gaming Discussion / Re: best sonic the hedgehog game
« on: November 13, 2013, 08:53:26 am »
Late video time.

617
lolwut. That's just weird. D:

No, it's just... Random...
* Eiyeron runs.

618
TI-Nspire / Re: gpSP-Nspire (GBA Emulator)
« on: November 12, 2013, 03:23:00 am »
Meh. What about a good old earthbound, a good FF or a working SMW on these calcs?!

...

Star fox anyone?

619
TI-Nspire / Re: gpSP-Nspire (GBA Emulator)
« on: November 12, 2013, 02:29:55 am »
Why not finding a C SNES emulator and port it? For instance I think the old versions of ZSNES are in C_ or C++, but the later won't help us

620
General Discussion / Re: best video game music
« on: November 10, 2013, 07:32:39 am »
V this.


621
HP Calculators / Re: 16 FPS 3D graphics on HP Prime! (sort-of)
« on: November 10, 2013, 04:17:06 am »
Nice, now implements a parralax scrolling lib!

622
TI Z80 / Re: [Axe][Contest] Furious Pong
« on: November 10, 2013, 04:15:33 am »
Thanks! I can't wait 'til the end of the contest for sharing FPong.

Maybe later a new version with an improved menu and more power-ups, I managed to have variable size working for collisions, but not for rendering them (bigger/smaller size), A new version will support that too. Or maybe someone else, I'll share the source code, it contains neat optimize tricks!

But for now, I'd like to continue Hinawa Battle Engine. I'm still giving news, don't hesitate to check-uo the last post.

623
Gaming Discussion / Re: Your best video game pickups.
« on: November 09, 2013, 06:07:24 pm »
Ninja'd Kel! ;p

624
Gaming Discussion / Re: Your best video game pickups.
« on: November 09, 2013, 06:04:23 pm »

625
Gaming Discussion / Re: Your best video game pickups.
« on: November 09, 2013, 05:56:56 pm »
Once you get the manual the game becomes more clear. For instance each map screen is divided in 16 zones with each of one linked to a particular action ( like E.T telephone radar, or teleporting.)

626
Humour and Jokes / Re: The new Omni SMF2 theme?
« on: November 09, 2013, 05:55:10 pm »
W7's Paint correctly supports gif, PNG and jpeg. It lacks transparency but saving as a PNG doesn't use the jpeg compression. Always save a PNG.

627
Miscellaneous / Re: What is your avatar?
« on: November 08, 2013, 02:31:14 am »
Octocat+Megaman+Game boy= tous

628
TI-Nspire / Re: Super Hexaspire Alpha!
« on: November 07, 2013, 07:08:20 am »
Could you take the original game colors? That would be gigantic! :p

629
Art / Re: Mockups "please say this is going to be a game"
« on: November 07, 2013, 07:05:11 am »
It's never done because that makes the game hard to read sometimes. I hope a possible fast grayscale implementation is doable...

630
Other / Re: All of my projects in one zip file.
« on: November 07, 2013, 07:03:23 am »
Downloading... It seems to be well complete!

Keo, remove the tipover from the archive, that breaks the contest's rules!!

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