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Messages - Eiyeron
Pages: 1 ... 45 46 [47] 48 49 ... 101
691
« on: October 15, 2013, 04:23:41 am »
Someone on Pixelation did a better version. I edited a lotof the original to give two versions: the plank versionand the log version.
Somehow I prefer the log now...
692
« on: October 15, 2013, 01:37:12 am »
Same with SNES games... I have to remember their alphabetical order. And my collection keeps growing every day...
693
« on: October 14, 2013, 04:08:20 am »
Tried to correct the light cast.
694
« on: October 14, 2013, 02:58:06 am »
ANd that's why you cannot place portals on a moving panel! :p
695
« on: October 14, 2013, 02:52:27 am »
I like how the fist thing we see is a SYNTAX ERROR! :p
696
« on: October 14, 2013, 02:49:59 am »
Idea : add a map function to apply to the whole list a function, with a lambda for instance. For instance if the Map fnctions returns the adress to r1. Struct : x, y, type
MAP(LIST, log(Pxl-On({r1}, {r1+2}, {r1+3}*8+Pic1))
697
« on: October 12, 2013, 12:52:45 pm »
Score is added, and works. Screenshots are coming right now
698
« on: October 12, 2013, 09:17:33 am »
Too fast for my connection...
699
« on: October 10, 2013, 03:10:48 pm »
Streety, what launcher do you use?
My desktop (automatically switches to moar Mother 3 wallpapers)
I use the custom visual theme Elune. I love how it makes Aero way clearer than stock. Note the slight stripe effect on the explorer top frame (same on all windows), and how the buttons looks clean.
700
« on: October 09, 2013, 04:52:20 pm »
New wallpaper (turns into a digital equalizer when chiptune time)
701
« on: October 09, 2013, 03:16:15 am »
I'm plannin first to manage turns and acitons, then I'll work into porting at least one earthbound-esque bg animation
702
« on: October 09, 2013, 03:13:29 am »
Maybe the fact that he uses a bigger screen space than the real screen dimension. I have two screens, a full HD and a 1440*900, there is some unused space in the X virtual screen.
703
« on: October 09, 2013, 12:33:44 am »
I mean, they look like the Pokemon "team" menu sprites, where you can see their HP and their position
704
« on: October 08, 2013, 04:37:12 pm »
Weaze is totally gray, but the rest is really well done. Do you ported Pkmn's sprites from menu?
And I love the omnom sprite! :p
705
« on: October 08, 2013, 03:54:50 pm »
Yup, thanks!
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