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Messages - Eiyeron
Pages: 1 ... 47 48 [49] 50 51 ... 101
721
« on: October 03, 2013, 05:23:13 am »
I don't remember talking about HBE somewhere else than here. Nor twitting about this...
But just google "Mother 3 battle engine"...
722
« on: October 03, 2013, 04:18:43 am »
Yay! I became popular! Yay, I don't frigging know how to react to this! (Younger, I was quite shy). * Eiyeron starts to freak about his own decisions.
723
« on: October 03, 2013, 04:11:25 am »
Soru, I don't frigging know! Oo"
By the way, it's the first time I used and liked using dithering.
724
« on: October 03, 2013, 03:38:09 am »
Actually, the Game support up to 153 balls, but it drops to ~10 FPS.
Oops, the screenie is with Full turned on. The speed change is notable, but it stills quite fast. I'll change the screen later
725
« on: October 02, 2013, 03:53:38 pm »
Where the hell do I find these kind of ideas? Started to do landscape sprites, but this turned to a wooden barrel, then that.
726
« on: October 02, 2013, 03:11:37 pm »
Those NES flashdrives look cool!. I should make a real NES flash cartridge some day that is playable. Store a rom on it like a usb stick and then play it on the NES. It's gonna be quite difficult to make though.
That's still on the gray par of legal/not legal. In France, these kind of flashcards are forbidden to be sold, thnaks to Big N.
727
« on: October 02, 2013, 03:09:52 pm »
It's works too!
728
« on: October 02, 2013, 02:11:08 pm »
5594 : Asm(CD) for instant reboot!
729
« on: October 02, 2013, 10:03:29 am »
Triple post dude! You really shluld delete two of them...
730
« on: October 02, 2013, 02:24:01 am »
Haha Thanks! ^^ Next thing I'll add Mr. Batty's stats, and I'll try implementing bashing.b But no combo for now. EDIT : Wow , I have to finish it now!
731
« on: September 30, 2013, 02:39:06 pm »
Lulz is it a real thing ?
Greffing? With this, you can make funny things!
732
« on: September 30, 2013, 02:38:19 pm »
Yup, the Chat doensn't support color codes...
733
« on: September 30, 2013, 07:19:37 am »
It's freaking good! During the NKC battle, I saw that waiting for the rolling meter to reach its target is useless, the target HP/PP is always changed, not the rolling value.
(Dude, I love the NKC, its battle is sooo epic with that music)
734
« on: September 30, 2013, 07:18:37 am »
Was experiementing with UI designing.
EDIT : SCREENIE INSIDE!
735
« on: September 28, 2013, 01:31:59 pm »
Do you want a screen from Hinawa BE?
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