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Messages - Eiyeron

Pages: 1 ... 56 57 [58] 59 60 ... 101
856
HP Calculators / Re: Let's hack the HP Prime!
« on: August 21, 2013, 07:12:50 am »
"I am not happy with this room."... I like this sentence. It's so nonsense here!

857
HP Calculators / Re: Let's hack the HP Prime!
« on: August 21, 2013, 06:49:10 am »
We found a lot of things, like compilation command lines in the end of a file...

858
HP Calculators / Re: Let's hack the HP Prime!
« on: August 21, 2013, 04:03:54 am »
Yes. We don't publish ROMs links. A topic has been closed a few days ago for requesting Nspire ROM for educational use...

Quick edit: but it's for hackiiiiing.... What sould E do?

859
Other Calculators / Re: Have you seen BSOD on nspire before?
« on: August 21, 2013, 03:30:10 am »
I almost wanted a funny message like Guru Meditation...

Any keypress to do when BSoD? I remember some games (like OoT and Majora Mask) have debug screens when the game froze. Ylu just have ti press a certain key combo and here you are!

860
Humour and Jokes / Re: Weird/funny pictures thread
« on: August 20, 2013, 01:38:53 pm »
Yes, unfortunatly, it's quit the goomba's equivalent at this time of the game... Poor Netham...

861
TI Z80 / Re: xLIB 84C Edition
« on: August 20, 2013, 11:25:37 am »
Seeing this developing, I wouldn't mind play a game with 4*4 pixel if I get a decent framerate!

862
News / Re: Pokémon & Zelda arrive on the 84+C
« on: August 20, 2013, 10:20:36 am »
*runs with sord* yeahhhhh!


Looks like Tomska style!

Too bad there isn't anh 84+C here... Color axe?

863
Art / Re: Atari 2600 peanuts
« on: August 20, 2013, 10:11:58 am »
"Have a break, have a peanut." - Omnom-nom

864
Ah, it's a pointer to a vertice table, isn't it?

865
Miscellaneous / Re: Birthday Posts
« on: August 20, 2013, 07:30:06 am »
HAPPY BIRTHDAY!

866
Humour and Jokes / Re: Weird/funny pictures thread
« on: August 20, 2013, 04:26:35 am »
I found Netham in Mother 3:

Quiye tanned, but still blue rocking, hell yeah!

867
Introduce Yourself! / Re: Hello - AvianIsTheTerm
« on: August 20, 2013, 03:01:35 am »
Talk about you. I ended with 6 calcs...

Anyway, welcome, and have a nice trip with us.

I should warn you, I you know that you play the Game, Sorunome is quite a "you lost" maniac; Netham is a blue lobster (see the lobster in the banner) Aaaand I certainly missed many things!

See you soon!

868
I just noted that Quad should need vertices in order, right? Oh, and xhat's the offset for quad?

869
Yay I got a spinning dot! 3D can finally be studyied, thanks!

870
How that works? I understood that MatrxRot prepare the matrix, that RotVertx rotates coordonates with the matrix and ProjVertew give us some coords, but why when using on a simple point it gets crazy rotztuons?

Code: [Select]
0->I
Repeat GetKey(15)
CalcMatrx(I,0,)
RotVertx(10,0,0,L1)
ProjVertx({L1}^r, {L1+2}^r, {L1+4}^r)->A
Pxl-On(A^256, A/256)
DispGraphClearDraw
I++
End
Why do I get a point that goes berzerk and go erratically?

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