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Messages - FinaleTI

Pages: 1 ... 117 118 [119] 120 121 ... 126
1771
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 23, 2010, 03:28:10 pm »
8K - You bothered to look up base 10 to base 32 conversion for your post.

1772
Axe / Re: Help for grayscale
« on: June 23, 2010, 12:37:09 pm »
Try using Copy(Pic0,L6,756) instead of Pic0->L6.

1773
TI Z80 / Re: Axe Clef
« on: June 23, 2010, 11:23:19 am »
Only 444MB?

Try 1.01 GB.

Still, though, that's fairly big.

1774
Art / Re: Pokemon TI Sprite Requests
« on: June 23, 2010, 11:11:29 am »
Thanks!

@DJ:
I'm currently only using BASIC and Celtic III, though if the need arises, I will write an Axe program. (Seriously considering doing this for text routines, though, cuz in BASIC they're just so stupid! >:()

1775
Humour and Jokes / Re: If TI Made a PC OS...
« on: June 23, 2010, 11:09:01 am »
15- It would be epic fail
16- The OS must have bugs
17- It would have stupid C code and even weirder hand written x86 assembly
18- would not support multitasking on old CPUs without threads or multiple cores, more than 8-bit sound or colour graphics

25) It wouldn't even natively support color. You'd have to write programs to make it display colors.

1776
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 23, 2010, 10:38:39 am »
257r - You write a r after all numbers greater than 255 and less than 65536rr, through force of habit.

1777
I is taking German 4 next year. Good luck with that teacher though.

1778
Hurray for German!

Note: This was in response to nemo's post, Zera just beat me to posting.

1779
Portal X / Re: Portal X
« on: June 22, 2010, 09:36:45 pm »
Yay! Finally I have a reason to use my adapter! (for once, having a Juke isn't a curse!)

1780
Art / Re: Pokemon TI Sprite Requests
« on: June 22, 2010, 09:28:19 pm »
Current title screen mock-ups:

1781
Art / Re: Sprite request for Nostalgia
« on: June 22, 2010, 09:19:27 pm »
Bump!
As per my previous edit states:
I would like generic male and female NPC sprites.
They need to be 8x12 and facing in all 4 directions.

Thanks in advance!

1782
Axe / Re: String Help
« on: June 22, 2010, 09:09:08 pm »
Though if you through in some Horizontal +/-'s before you DispGraph, then it would work to a degree, as long as you're not trying to do a greyscale background or anything like that.

1783
Axe / Re: String Help
« on: June 22, 2010, 09:03:21 pm »
When scrolling text out of the screen, it looks so glitchy
*cough* conj( *cough*

1784
General Calculator Help / Re: How to obtain TI-81 rom?
« on: June 22, 2010, 08:25:15 pm »
So does anyone know if you can get TiLP to run in 64-bit Windows?
If so, I might be able to link to my 82.

1785
TI Z80 / Re: Axe Clef
« on: June 22, 2010, 07:53:40 pm »
Yay! I hope this is out in time to implement into Nostalgia! (Maybe)
Or perhaps I've said too much...

Anyways, I hope this gets finished, and I'm sure it will.

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