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Messages - FinaleTI

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1801
Nostalgia / Re: Nostalgia - My Axe Parser Contest Entry
« on: June 21, 2010, 05:53:16 pm »
Yes, I would need sprites of them.
Dimensions 16x24, same as Aria and Roland for in battle, and 8x12 for map.

Lets see... For battle I'd need:
Standby
Hit
Casting Magic

That should do it.
Thanks for all your help.

1802
Art / Re: Pokemon TI Sprite Requests
« on: June 21, 2010, 05:04:19 pm »
Tada!!!!

1803
Art / Re: Sprite request for Nostalgia
« on: June 21, 2010, 03:18:17 pm »
The border is 10 pixels, so I could for loop it drawing 2 bytes.

And I thought about just moving the sprites, but I figured I should at least try to animate turn transition.

Edit:

So as not to double post, I'm just putting the new sprite request in this post.
I need generic male and female NPC sprites.
They need to be 8x12 and facing in all 4 directions.

Thanks in advance!

1804
Art / Re: Pokemon TI Sprite Requests
« on: June 21, 2010, 03:02:25 pm »
Awesome!  ;D
I'll definitely use these.
This might even inspire me into getting out a new intro screenie soon.

Btw, I still need two more names for her in game character (besides Green!).

1805
Art / Re: Sprite request for Nostalgia
« on: June 21, 2010, 02:33:39 pm »
Thanks. I'm trying to figure out an easy way I could animate the order bar scrolling up to the next character when it's their turn. Perhaps conj() (or Copy())?

1806
General Calculator Help / Re: many many questions
« on: June 21, 2010, 02:18:20 pm »
142 - He made Ion.

1807
The Axe Parser Project / Re: Features Wishlist
« on: June 21, 2010, 02:03:39 pm »
It would be nice if there was a way to delete appvars from within your Axe program.

1808
Art / Re: Pokemon TI Sprite Requests
« on: June 21, 2010, 10:13:37 am »
The outfit is fine.

Possible reference?
http://www.serebii.net/manga/characters/blue.shtml

To prevent any confusion with my earlier post, in the Japanese version of the manga, she is called Blue, but in the English version, she is named Green.

1809
Axe / Re: Axe and OFFSCRPT
« on: June 21, 2010, 10:08:17 am »
if only the calc could be hacked so that the OS could run OFFSCRPT from archive (cuz, if you archive it, the calc does not run the specified prgm on startup) and if OFFSCRPT could be made to check if the specified prgm is archived and if it is, unarchive it. Thats what i hate: progs set to run on startup must be in RAM, and if you crash, OFFSCRPT is reset.

But if you use CalcUtil, even the start program can be run if it's archived.

1810
Art / Re: Pokemon TI Sprite Requests
« on: June 21, 2010, 10:01:48 am »
Those look good, though would it be possible to make her without the hat?

1811
Axe / Re: Smooth Scrolling Tilemapper
« on: June 21, 2010, 09:57:42 am »
Here's a gif, for anyone who wants to see it.

1812
Nostalgia / Re: Nostalgia - My Axe Parser Contest Entry
« on: June 20, 2010, 05:27:04 pm »
More characters!

General Arc:

The general leading the Black Claw under Lord Frey's militaristic rule. He and Aria were once good friends before Frey took over. Because of his superior combat knowledge he was promoted to general of the Black Claw, while Aria stayed little more than a regular knight. He believes he is fighting for justice and will hunt down and dispose of Aria, as per orders, regardless of the fact they were once friends.

Lord Frey:

The tyrannical lord who rules the Shadowed dimension with an iron fist. He was once a general of the Royal Alterian Army, before Dākumeshia corrupted him.

Dākumeshia:

The 'Dark Messiah', a being created without a soul to serve the First Dark, one of the two original great beings who shaped Alteria. His purpose is to destroy the Creator, so that his master can take over Alteria.


Note: Dākumeshia is the romanization for a Japanese phrase meaning 'Dark Messiah'.

1813
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 20, 2010, 04:43:41 pm »
114 - You contributed several items to a list of signs you're addicted to TIs.
115 - You hacked your TI-89 Titanium to run the OS that was used by Apple 2 computers.

1814
Pokemon Red / Re: Pokemon Red Help
« on: June 20, 2010, 01:41:55 pm »
No prob!
I can't wait to see this finished! ;D
Kinda makes me want to really kick Pokemon TI into overdrive.

1815
Pokemon Red / Re: Pokemon Red Help
« on: June 20, 2010, 01:26:14 pm »
I looked at the Spriter's Resource page, and it appears to be missing some maps.

This website should have all of them:
http://vgmaps.com/Atlas/GB-GBC/index.htm#PokemonRBY

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