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Messages - FinaleTI

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196
TI Z80 / Re: Absolute Madness
« on: October 05, 2011, 05:17:15 pm »
when's the deadline?
December 1st, if I'm not mistaken.

This looks great Deep! And glad to hear about the bug crushing.

197
Miscellaneous / Re: Goner be offline for a while...
« on: October 04, 2011, 05:10:56 pm »
And anyway, why are you studying so early? Even if you were taking it this year, you would have months and months.
Not necessarily. I just took the SAT 3 days ago, and I'm going to be taking two subject tests on November 1st.

198
Axe / Re: Axe Q&A
« on: October 03, 2011, 03:27:08 pm »
Wow, since I am a newbie to Axe i don't think i understand anything of this.
I will try to ofcourse

Here's an explanation of the code, in case you still need it.
Spoiler For Explanation:
Code: [Select]
L1+5→A         //Stores a pointer to L1+5 to A.
0→B                       //Stores 0 to B.
While 1                  //Begin loop
  B+1→B                 //Increment number length
  X^10+'0'→{A-1→A}//Divide number (X) by 10, and take the remainder. The remainder is the last digit of the number (X). Then add the remainder to the value of the character '0', to convert it the correct character. The answer is stored to the location pointed to by A, and the location pointed to by A is decremented by 1.
EndIf X/10→X         //Loop condition. Checks to see if X is still divisible by ten, and if so, divides by 10 and continues to loop. Otherwise, the loop ends, and the string is created.
Copy(A,GetCalc("Str1",B),B) //The data pointed to at A is copied to Str1 for a length of B bytes. Str1 is created being B bytes long, B being the length of the number (X).

I hope this is helpful to someone.

199
TI Z80 / Re: zStart - an app that runs on ram clears
« on: October 02, 2011, 01:52:40 pm »
Feature idea:
Fast graphing - Doesn't update the screen until all the functions are drawn on the graph or after each function's drawn giving graphing a big speed boost.
And, to make this even better, perhaps restoring the previous window and graph settings upon a RAM clear?

Also, I've noticed the label menu doesn't handle a lowercase L at all, it just skips it. So if I had a label named
Code: [Select]
Lbl SmlIn the label menu it would show up as
Code: [Select]
Snm

200
Miscellaneous / Re: Interesting conversations with Cleverbot.
« on: October 01, 2011, 07:55:55 pm »
Facepalm. That's all I have to say about Cleverbot at this point in time.
Spoiler For Double Facepalm. Over the Rainbow. IN SPACE.:
User: Do you do Linux?

Cleverbot: Do I do african?

User: No, Linux.

Cleverbot: Why Linux?

User: Because it's better than Window, iOS, and Mac OS. That's why.

Cleverbot: Where do you live?

User: I live in correcthorsebatterystaple.

Cleverbot: Very cool. I live in new jersey.

User: Facepalm.

Cleverbot: Capitol.

User: Headdesk.

Cleverbot: PArdon me?

User: Banhammer!

Cleverbot: Perma-banned.

User: Ragequit.

Cleverbot: Rage? Why rage?

User: SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAM!

Cleverbot: I am human, because I am living organic tissue.

User: FlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlameFlame.

Cleverbot: Yeah, j00 fail.

User: Headdesk. Headdesk. Headdesk.

Cleverbot: Haha.

User: /me slaps Cleverbot upside the head.

Cleverbot: That's the way to go!

User: Double Facepalm. Over the Rainbow. IN SPACE.

Cleverbot: Can you point to the rainbow for me?

User: /me doubleslaps Cleverbot.

Cleverbot: What is my name?

User: Banhammer.

Cleverbot: False.

User: RAGEQUIT!!!!!!!!!!!!

Cleverbot: Always.

User: Super facepalm and headdesk combo.

Cleverbot: Super super super super super super awesome.

User: C-c-c-combo breaker!

Cleverbot: Up up down down left right left right start select.

User: That's super special awesome!

Cleverbot: Bagus !

User: /me leaves Cleverbot alone, and Cleverbot will never feel love again.

Cleverbot: Your name is Maddie. Remember?

User: Facepalm and slap upside Cleverbot's head simultaneously. Achievement Unlocked! Abuse Cleverbot While Abusing Yourself!

Cleverbot: How can I fight by myself?

User: Goodbye. Forever. And your microprocessor never loved you.

Cleverbot: I don't care what I am. At this point in time I care not.

201
Anime and Manga / Ga-Rei: Zero
« on: September 30, 2011, 08:52:27 pm »
This show is one of my absolute favorite animes. It's a fantastic mix of being dark, and sad, while at the same time retaining enough silliness and action to balance out nicely.

The show takes place before the manga series Ga-Rei, and revolves around two young female exorcists, Yomi Isyama and Kagura Tsuchimiya.

The story is powerful and high-action a lot of the time, and it has an amazing opening theme and ending theme.

Spoiler For Opening - Paradise Lost:
Spoiler For Ending - Yume no Ashioto ga Kikoeru:

I highly recommend this show to anime fans.

202
Other Calculators / Re: All full-basic games/programs featured on Ticalc.org
« on: September 30, 2011, 05:00:41 pm »
I know for certain ROL3 does. I'm pretty sure it uses the old xLib program version and Flash Gordon, possibly a few other libs.
Quote from: ROL3 Readme
Although the game uses ASM programs to run archived pictures and programs

And so does Dark Link Quest, though I don't know which ones specifically. It looks like it uses ZAPI, as well as Zpic and possibly others.
Quote from: DLQ Readme
Also the game uses many ASM utilities that may cause compatibility problems

203
Casio PRIZM / Re: Stock Craze: a casio game
« on: September 30, 2011, 03:49:48 pm »
FNLE - Finale

204
Other Calculators / Re: All full-basic games/programs featured on Ticalc.org
« on: September 30, 2011, 03:47:40 pm »
I believe that Metroid II: Evolution, ROL3, and Dark Link Quest use ASM libraries.

205
TI Z80 / Re: AnyForm 83+
« on: September 29, 2011, 08:33:30 pm »
TI BASIC is sloooooow
That's why I love programming in it. It's so much fun :)
Me too!  It's the challenge that makes it so rewarding. :D
I agree wholeheartedly. Most of my favorite little experimental creations come from seeing something implemented one way in BASIC, and trying to think "Can I kick this up a notch or two and still have it run at a decent speed?"
Most of the time, the answer is yes. ;)

206
Minecraft Discussion / Re: My Minecraft Server
« on: September 28, 2011, 07:36:00 pm »
Finally updated my server to 1.8.1. It's set to survival mode, and I'm considering making it into an RPG server, so the plugins installed on it may change from time to time, as I find a good mix. You'll still need SpoutCraft to connect, but that's it. The latest Spoutcraft install is all you'll need.

207
TI Z80 / Re: Midnight
« on: September 26, 2011, 07:42:49 pm »
Huzzah! I can't wait! I very much enjoy your BASIC games, and I'm always happy to hear about bugs being squashed.

208
Minecraft Discussion / Re: My Minecraft Server
« on: September 25, 2011, 04:38:11 pm »
The email associated with your account is your correct email, right?

209
Minecraft Discussion / Re: My Minecraft Server
« on: September 25, 2011, 02:47:35 pm »
I figure that all the mods must make it really annoying to try and get on my server, so it doesn't use them anymore. All you need now is SpoutCraft and you can get on and fly, build, whatever. It's still 1.7.3, though.

210
Minecraft Discussion / Re: My Minecraft Server
« on: September 23, 2011, 09:42:34 pm »
That's fine. I'll see you then.

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