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Messages - FinaleTI

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466
TI Z80 / Re: asmdream is waking up...
« on: May 09, 2011, 05:51:32 pm »
Thx =]

Ok, so that looks to me like a great deal.
Another question :

Does the 8811 limitation concerns all prgms, or only the ones made to be executed ?
That is the maximum number of executable bytes in an Assembly program, because it is loaded at $9D95, and executing on the RAM past $C000 causes a RAM clear. $C000 minus $9D95 is 8811, which is where this magic number comes from.
Unless you decide to use Crabcake.

467
Spoiler For Sengoku Basara II - Sword Summit:
I just had to bump this, since I love this song, along with all the other stuff T.M. Revolution has done, such as Resonance or Invoke.

468
TI Z80 / Re: zStart - an app that runs on ram clears
« on: May 08, 2011, 02:52:22 pm »
Since I was bored, and since I love the Lord of the Rings, I converted this font to zStart format.
Enjoy! I know I can't wait to confuse my friends tomorrow.  :P

469
TI Z80 / Re: TI-Gnome
« on: May 07, 2011, 07:11:40 pm »
Awesome!

I can't wait to try it!

470
News / Re: TI-Boy SE Beta pre-release
« on: May 06, 2011, 09:20:53 pm »
If you have a save file for say, Link's Awakening, if a new beta version comes out and I send that version of Link's awakening to my calculator will the old 8kb save file still work?

Or do I just have to start the whole game over?
I believe that calc84 said old save files would work, since they just store data. The game ROM itself should determine how the data is stored, so it shouldn't change between betas.

471
Spoiler For Gundam SEED - Invoke:

Spoiler For Gundam SEED Destiny - Ignited:
Unfortunately, this opening never made the english dub, but I love it soo much!

Spoiler For Gundam Wing - Just Communication:
Gotta give the classics some love, right?

Spoiler For Ao no Exorcist - Core Pride:

472
TI Z80 / Re: zStart - an app that runs on ram clears
« on: May 05, 2011, 04:41:17 pm »
I have an idea: could there be a key combo that writes "prgm"? I might be alone on this, idk, but i have so many programs on my calc that typing the program name is faster than finding it, even faster than using alpha+letter in the list. Getting to the prgm token in Catalog takes a fair amount of scrolling, though, even if you jump straight to P or Q.
You could do this with Omnicalc's custom token menu. Then it would just be VARS VARS and a number key.

473
Spoiler For Zero no Tsukaima - First Kiss:
Spoiler For Zero no Tsukaima - I Say Yes:
Spoiler For Zero no Tuskaima - You're the One:

474
TI Z80 / Re: zStart - an app that runs on ram clears
« on: May 01, 2011, 12:50:39 pm »
What about setting up ALPHA F5 to bring up a customized menu of tokens?
Omnicalc does this with VARS VARS.

475
Axe / Re: store arbitrary buffers to L3 and L6?
« on: April 30, 2011, 01:44:16 pm »
Try this:
Code: [Select]
Zeros(768)->GDB0BB
Zeros(768)->GDB0FB

...code...

Copy(GDB0BB,L3,768)
Copy(GDB0FB,L6,768)

476
Miscellaneous / Re: Random YouTube Videos
« on: April 29, 2011, 09:55:23 pm »

Bacon! We must be underneath a bacon tree!

477
The Axe Parser Project / Re: Bug Reports
« on: April 29, 2011, 08:04:24 pm »
I have an old model calc, though. =/
I do as well, and I've never encountered that problem.

I have had issues with Instant Goto and CalcUtil, but Darl has reported that before.

478
do you have it backed up on your calculator You could send it to your computer from there
Only the executable code is stored there, not the source code...

It's often extremely difficult to recover source code from executable files :-\
And even if you can disassemble it, you might not understand it without your comments.

479
Wow. I'm so sorry. I've had some bad things happen to me, but I can't imagine losing my laptop. It'd be like losing my calculator...

I do look forward to Project Crabcake and the ASM tutorial touch-ups, though.

480
Humour and Jokes / Re: What pokemon are you?
« on: April 29, 2011, 03:06:27 pm »
It would seem I'm a Mewtwo.

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