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Messages - FinaleTI

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856
General Discussion / Re: Most Epic Pokemon Elite Four Theme Ever!
« on: December 27, 2010, 05:32:53 pm »
Yeah. I can't believe I'm actually saying this, but it might be as awesome (or, *sob* even better than) Crystal Version.

857
Ash: Phoenix / Re: Ash: Phoenix
« on: December 27, 2010, 05:26:57 pm »
Sounds awesome!

I can't wait to play.
(Boy, do I need to start kicking on Nostalgia again!)

858
Miscellaneous / Re: Trolley
« on: December 26, 2010, 07:29:23 pm »
Nice story.

Oh, and Flashbook. I can make it it's own if you want, I just figured this would waste less space.
Press 'C' for the table of contents.

859
General Discussion / Re: Most Epic Pokemon Elite Four Theme Ever!
« on: December 26, 2010, 07:21:50 pm »
Yep. I just pre-ordered a copy of Pokemon White today, actually.

860
Other Calculators / Re: I'm Back
« on: December 26, 2010, 06:44:23 pm »
Axe just got updated to 0.4.7.
We started getting some info on the Prizm. (I've got a dump of some binaries)

Oh and glad to see you're back. :)

861
Casio Calculators / Re: Casio Prizm documentation
« on: December 26, 2010, 06:39:55 pm »
The Prizm character set is comprised of at least 207 characters, all of which appear to be ASCII. I have attached the unedited character set.
Where is it?

862
Computer Projects and Ideas / Re: BasiC++
« on: December 26, 2010, 03:54:32 pm »
Maybe B-- ?

You know, B for BASIC, and a negative times a negative is a positive, so...

863
TI Z80 / Re: [Platformer] Pyyrix's Most Excellent Adventure
« on: December 26, 2010, 03:43:09 pm »
I like it, but only in 25% speed setting in WabbitEmu. Otherwise controlling the character and jumping on small platforms is just impossible.
Same here. Even though I was good at it before, I'm having trouble with the first level, because it seems to be faster than before.
Glad to here you're fixing it.

Still a great game, though.

864
Miscellaneous / Re: What did you get for X-Mas?
« on: December 26, 2010, 02:50:58 pm »
A Prizm. ;D

865
The Axe Parser Project / Re: Axe Parser
« on: December 26, 2010, 10:04:19 am »
I'd love to test 1.0.0 as well.
I know Nostalgia and Pokemon are gonna be getting pretty large fast.

866
Casio Calculators / Re: Casio Prizm already for sale???
« on: December 25, 2010, 10:23:36 pm »
I guess someone will have to explore the Prizm and make some kind of SDK until the Casio one comes :S

I've already been working on it for quite some time.

I guess someone will have to explore the Prizm and make some kind of SDK until the Casio one comes :S
Finding a way to run unsigned code might be tricky... Maybe as tricky as the Nspire.

Doubtful. We will probably have some sort of access to the internal binaries because the Prizm will be viewed as a Flash drive by computers. Actually, let me see if I can do that with a normal flash drive...

EDIT: Yes, it's possible to access the internal binaries of a flash device.
How do you even access that? Tutorial? ;-)
^^ This.

Then I could see if I could find anything on my Prizm.

867
Nostalgia / Re: Nostalgia - An Axe RPG
« on: December 25, 2010, 09:46:53 am »
Merry Christmas!

I don't have a beta of this ready, but I do have a present for ya.
Attached is a Flashbook of the prologue and first 2 chapters of Nostalgia.

Also, on a side note, I got a CASIO Prizm for Christmas!  :w00t: :w00t:

868
Nostalgia / Re: Nostalgia Origins - Sky's Story
« on: December 23, 2010, 08:50:59 pm »
No, this is like Reuben Quest. The only ASM programs it uses are DCS7 and an Axe program I made to decompress matrices from binary strings. The greyscale is created by XOR'ing sprites reaaaally fast. That's why it can require so much code shuffling.

869
Nostalgia / Re: Nostalgia Origins - Sky's Story
« on: December 23, 2010, 08:18:15 pm »
Thanks. 4 level grey in Hybrid BASIC can take a lot of code reshuffling, so it isn't always very fun.
But I have to say, since I finished the map engine, Sky's Story has actually been a fairly enjoyable experience.
Oh, and world map. ;D

870
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: December 23, 2010, 07:57:56 pm »
1158. You know The Game is related to everything.

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