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Messages - Freyaday

Pages: 1 ... 97 98 [99] 100 101 ... 173
1471
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 22, 2011, 04:02:37 pm »
Ashbad, I like state C
Do you have any idea how bad a ball on a rope would look?

Lol I understand why they would be hard to code, but why would they look so terrible?
All you would see would be a rope with a line following it as it swings.

1472
Humour and Jokes / Re: xkcd comics I agree with
« on: May 22, 2011, 02:26:17 pm »
Wait--how'd you get Axe to compile slowly?

1473
OmnomIRC Development / Re: OmnomIRC Easter Egg Suggestions
« on: May 22, 2011, 02:15:48 pm »
Then why is there a topic for the explicit purpose of listing Easter Eggs?

1474
OmnomIRC Development / Re: OmnomIRC Easter Egg Suggestions
« on: May 22, 2011, 01:09:14 pm »
So? Nobody's gonna write "Netham45 is a lobster" either. Besides, these are Easter eggs, they're not supposed to make sense

1475
OmnomIRC Development / Re: OmnomIRC Easter Egg Suggestions
« on: May 22, 2011, 11:13:55 am »
Exactly! Easter eggs are supposed to be secret, so they're not gonna trigger on something common, are they? And there's a list of Easter Eggs anyway.

1476
OmnomIRC Development / OmnomIRC Easter Egg Suggestions
« on: May 22, 2011, 03:00:03 am »
Seeing as how Netham45 is planning on adding new Easter Eggs into OmnomIRC, I figured we oughta lend him a hand (claw?) and give him some ideas.
I've got one:
Whenever someone types
 /me noms all y'all
a gigantic Pac-Man should appear and nom all the text before their post gets posted.

1477
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 22, 2011, 02:41:36 am »
Do you have any idea how bad a ball on a rope would look?
Besides, I'm having data storage issues as it is; how on Earth am I supposed to record rope length, anchors and so on and so forth?
I do plan on making a level editor, y'know. Besides, my rope's gotta bend around things (stupid attention to detail!).

1478
Axe / Re: Axe Q&A
« on: May 22, 2011, 02:37:30 am »
Ah, ok. The register. Thanks Quigibo!

1479
News / Re: AxeSynth
« on: May 22, 2011, 02:28:03 am »
Sweet: Chords!

1480
Humour and Jokes / Re: My... my... my post count! Look at it!!!
« on: May 22, 2011, 01:21:04 am »
If you totalled up all the randomness I've produced, fryed it, and served it up daily, you'd have one Hell of a radio show sitting there on your plate.

1481
Axe / Re: Axe Q&A
« on: May 22, 2011, 01:08:59 am »
Why does it depend on the low byte of B? And what do different values of B do to it?

1482
Axe / Re: Axe Q&A
« on: May 22, 2011, 12:36:18 am »
No, I mean, like, Is a pause 1024 cycles, or what?

1483
Site Feedback and Questions / Re: Nearly 900 members...
« on: May 22, 2011, 12:35:02 am »
Not to mention the >9000 posts every two days.

1484
News / Re: MazezaM released
« on: May 22, 2011, 12:32:09 am »
I've since learned my lesson: Keep everything in archive, leave autobackup on, and make sure to duck.

1485
TI Z80 / Re: Powder Game
« on: May 22, 2011, 12:30:35 am »
Imagine what would happen if Prizm Basic was used O.O (>9000hrs per frame xD)
Fixed.

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