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Messages - Freyaday

Pages: 1 ... 98 99 [100] 101 102 ... 173
1486
Axe / Re: Axe Q&A
« on: May 22, 2011, 12:28:19 am »
I think Pause 0 should pause for 0 time, but it doesn't.
How long is Pause 1, anyway?

1487
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 22, 2011, 12:26:09 am »
Ugh, physics.
* Freyaday is not gonna do ropes.

1488
News / Re: Omnimaga 2011 Programming Contest, Part #1: Axe Parser
« on: May 22, 2011, 12:24:48 am »
* Freyaday rerolls and winds up with Rick Astley

1489
TI Z80 / Re: Contest entry--Nymless
« on: May 20, 2011, 09:18:55 pm »
As many as I can make before the deadline :)

1490
TI Z80 / Re: Contest entry--Nymless
« on: May 20, 2011, 08:59:55 pm »
It's currently hard coded, but eventually I'm gonna move 'em to appvars once I get a level editor made.

1491
TI Z80 / Re: Contest entry--Nymless
« on: May 20, 2011, 08:37:49 pm »
I just have to figure a level editor and then I'm golden.

1492
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 20, 2011, 08:06:38 pm »
Did you just GOBBLE up the fire?

1493
TI Z80 / Re: Contest entry--Nymless
« on: May 20, 2011, 07:59:41 pm »
Buwahahaha--Be afraid, be very afraid.

1494
The Axe Parser Project / Re: Bug Reports
« on: May 20, 2011, 07:09:17 pm »
It's over 9000!!!!! in hex!

1495
News / Re: MazezaM released
« on: May 20, 2011, 05:16:36 pm »
Meh. Once you've started Axing, RAM clears are a way of life.

1496
TI Z80 / Re: [2011 Axe Entry] Uncharted TI
« on: May 20, 2011, 05:06:52 pm »
Woah. Now I have to make Nymless REALLY special.

1497
TI Z80 / Re: Contest Entry: Escape!
« on: May 20, 2011, 04:58:20 pm »
So it can be a puzzling platformer?

1498
TI Z80 / Re: Contest Entry: Escape!
« on: May 20, 2011, 04:32:55 pm »
Nice. This looks fun. I thought it had to be a platformer?

1499
TI Z80 / Re: Contest entry--Nymless
« on: May 20, 2011, 04:08:00 pm »
When I get home and get access to the compmonitor--We can't get my calc to connect to my new iMac :(

1500
TI Z80 / Re: Contest Entry: Clones
« on: May 20, 2011, 04:04:50 pm »
I've got walljumping too!
What with all these platformers?
Oh, wait, that's the contest. D'oh! :frustrated:

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