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Messages - Freyaday
Pages: 1 ... 99 100 [101] 102 103 ... 173
1501
« on: May 20, 2011, 04:01:06 pm »
I've got a mine, an exit door, a switch, some more stuffs, a timer that's not fully implemented yet, and much more in store. Also, It's now called Nymless; means the same thing, shorter, and it looks better in print.
1502
« on: May 20, 2011, 03:55:38 pm »
The player seems to be invisible when zoomed out. Is this intentional?
1503
« on: May 20, 2011, 11:50:18 am »
Woah. I'm gonna have to make TGWNN even epicer now. Must...add...explosions....
1504
« on: May 20, 2011, 11:43:49 am »
Under the ZOOM menu in VARS, there's a bunch of changed tokens that give an ERR:BAD SYMBOL when I try to use them. None of them are mentioned in the documentation anyway....
1505
« on: May 20, 2011, 10:46:41 am »
Yeah, Awesome Sprite! So, which Kirby?
1506
« on: May 20, 2011, 09:59:56 am »
Yeah, don't be running out of buttons like I did with xy
1507
« on: May 20, 2011, 01:54:52 am »
700 frames...a few frames... SirCmpwn, what the Hell is your fps?
1508
« on: May 20, 2011, 01:43:39 am »
I'll just be using xy's physics engine w/friction added, that's it. I gotta figure out how I wanna handle corners, though. Maybe you'll bounce off them... or maybe Adam's Song will play... Or maybe you'll just die; corners are sharp, after all....
1509
« on: May 20, 2011, 01:05:05 am »
It's not called the game, it's The Game With No Name And thanks, DJ!
1510
« on: May 20, 2011, 12:21:38 am »
Well, I can't give a screenie for various computer technical reasons, but your character is a single point, followed by a trail so you can see. In one night, I've got wall jump and friction. This is gonna be fun
1511
« on: May 20, 2011, 12:17:31 am »
Well, your character is a single point, followed by a trail so you can see. In one night, I've got wall jump and friction working. I just need a name.
1512
« on: May 19, 2011, 10:51:10 pm »
I'll get back to xy later: I'm officially entering the contest
1513
« on: May 19, 2011, 11:46:58 am »
Darl, the red and black one. My avi's now a xy screenshot showing off the new options.
1514
« on: May 18, 2011, 10:44:44 pm »
Screw realism, make it your own world! That's what I did with xy.
1515
« on: May 18, 2011, 08:33:11 pm »
So, does this mean pullys? What about block-and-tackles?
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