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Messages - Freyaday

Pages: 1 ... 143 144 [145] 146 147 ... 173
2161
The Axe Parser Project / Re: Features Wishlist
« on: April 06, 2011, 02:27:16 am »
Pt-command()ยบ so that it wraps instead of clips.

2162
Art / Re: What I look like
« on: April 06, 2011, 02:11:45 am »
I just want some serious attempts at depicting the mental image of me you have in your head.

2163
Miscellaneous / Re: What is your avatar?
« on: April 06, 2011, 02:03:51 am »
Is it like when you go crosseyed or is it this unshakable feeling that that 4 is green? Does it vary between the style of 4 or does IV trigger the same color? What happens to a red 4, does it become brown or red-green? Can you force it into being a different color?

2164
Miscellaneous / Re: What is your avatar?
« on: April 06, 2011, 01:37:10 am »
So do your calcs have color screens? And for me pink+light green=tourmaline. Numbers annoy me sometimes because the last two digits always flip around in my brain. It's only the last two digits, never any others. For instance, give me a bit, and I'll forget whether it's twenty-one or twelve I'm supposed to be remembering.

2165
Humour and Jokes / Re: Troll! -- programming Language
« on: April 06, 2011, 01:00:52 am »
I'll stick to Blaid Drugg, thank you.

2166
Art / Re: What I look like
« on: April 06, 2011, 12:39:34 am »
I wanted to know what y'all think I look like by drawing/sculpting/whatevering something. How is that vauge???
Edit: I don't care the medium, just that it's a serious attempt.

2167
Art / Re: What I look like
« on: April 06, 2011, 12:32:26 am »
[sobs]This was supposed to be serious![/sobs]

2168
Art / Re: What I look like
« on: April 06, 2011, 12:25:20 am »
D:

2169
Art / Re: What I look like
« on: April 06, 2011, 12:20:03 am »
Let me clairify:
draw, scratch, carve, spit, whatever, but make something.

2170
Art / What I look like
« on: April 05, 2011, 11:50:48 pm »
I'd like to see what you think I look like.

2171
Miscellaneous / Re: What is your avatar?
« on: April 05, 2011, 07:52:06 pm »
Ok. This is a serious question though: is a dictionary disorienting?

2172
Miscellaneous / Re: What is your avatar?
« on: April 05, 2011, 07:41:55 pm »
What kind of red? Is it the red on the peanut bags?

2173
Miscellaneous / Re: What is your avatar?
« on: April 05, 2011, 07:38:26 pm »
What color is the leter F?

2174
TI Z80 / Re: This Little Program Of Mine....
« on: April 05, 2011, 07:36:35 pm »
Alright, here's some more.
Static: Hehehe...
Fantasm: Originally just a Langton's ant program, but I made it better. You can adjust the densityy of the initial screen noise, and set the number of directions to either 4 or 8. Whilst on the density select screen, left/right to decrease/increase the inverse of the density by one, down/up by tens, left+down/up+right for hundreds, and left+down+right/left+up+right for thousands. Note that 4 directions is just Langton's Ant, while 8 produces something...different. Also, if you select 4 directions and you somethng really weird looking, the ant's just travelling diagonally, that's all. Don't worry, it still works exactly the same.
Giantpxl: 8x8 sprite editor. Alpha to toggle grid, Math to select gridstyle, ^-1 to invert, Apps to remove borders around actual size (Both layers in top right, layer 1 and layer 2 are in the lower right, layer one on top.) PRGM to swap layers, F1-4 to select pen color from 0-3, F5 for invert, and the current pen color is shown below the greyscale preview, Mode to switch between 3 and 4 level, * toggles 5x7 mode, and Del turns the cursor off till the next keypress so you can sit back and admire your handiwork. Enter/2nd to use pen, and clear to quit and export. Exports sprite to Str1 as 32 char hex, layer 1 in the first 16 and layer 2 in the second.
Medpxl: 16x16 sprite editor. most of the same controls, but pressing y1-5 automatically turns the pixel that color, and there is no split layer preview, just the combined one in the top right corner. 2nd and Enter do nothing. Clear to export and quit, and the sprite gets exported as 128 char of 16x16 sprite hex to Str1, layer 1 then layer 2, and exports it to Str2 as 4 eight by eight greyscale sprites for use with Axe's Pt-Mask.

2175
Humour and Jokes / Re: Peanuts!
« on: April 05, 2011, 05:07:43 pm »
Ahem.... <_<

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