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The Axe Parser Project / Re: Features Wishlist
« on: March 28, 2011, 04:01:00 pm »
My bad. I now resolve to be more explanatory/serious in the future.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2311
The Axe Parser Project / Re: Features Wishlist« on: March 28, 2011, 04:01:00 pm »
My bad. I now resolve to be more explanatory/serious in the future.
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News / Re: Axe 0.5.1 Update« on: March 28, 2011, 03:59:06 pm »
You have to turn off the interrupt, but yeah.
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Miscellaneous / Programming Club« on: March 28, 2011, 11:18:05 am »
I'm thinking of starting a 83 series programming club at my school. Any suggestions/comments/ways to teach things? The goal here is to make more calc programmers and improve the existing ones.
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Introduce Yourself! / Re: This is me introducing myself, as directed by the name of this board.« on: March 28, 2011, 11:09:05 am »
Like pee?
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: March 28, 2011, 11:08:06 am »
1477: You think the world has two layers.
I caught myself doing this twice this morn. It freaked me out. 2316
The Axe Parser Project / Re: Features Wishlist« on: March 28, 2011, 11:06:21 am »
What about a greyscale paint bucket?
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Introduce Yourself! / Re: This is me introducing myself, as directed by the name of this board.« on: March 28, 2011, 03:39:46 am »
Huh. I'll have to try it sometime. But the shortness of fly messes with your head, man.
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The Axe Parser Project / Re: Features Wishlist« on: March 28, 2011, 03:36:12 am »
:Goto Str0
Where it uses whatever the string is at Str0 as the label and :Goto Str0r Which would evaluate Str0 as an expression and go to a numerical label (or perhaps to an address...) 2319
Introduce Yourself! / Re: SALUTATIONS« on: March 28, 2011, 03:03:06 am »
Welcome aboard, here are your official
It's a happy day indeed when our girl:boy ratio improves. It's abysmal. 2320
News / Re: Axe 0.5.1 Update« on: March 28, 2011, 02:57:40 am »
Yay, new stuffs!
@SirCmpwn: And I can't wait to get the address of girls, but, you know. I'm sorry, I couldn't resist. I really couldn't. 2321
Axe / Re: Axe Q&A« on: March 28, 2011, 02:46:57 am »
What about something that converts a sprite into a string?
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Introduce Yourself! / Re: This is me introducing myself, as directed by the name of this board.« on: March 28, 2011, 02:40:20 am »
Yeah, like fighting a sneeze.
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The Axe Parser Project / Re: Features Wishlist« on: March 28, 2011, 02:36:35 am »
Actually, I think the term is Argumentative Goto, 'cause it'd take an argument instead of a label.
But seriously, if y'all have in mind the same thing I do, the result would be akin to a switch statement, but orders of magnitude more powerful. 2324
The Axe Parser Project / Re: Features Wishlist« on: March 28, 2011, 01:36:11 am »
Well, for negative lengths, the rectangle should go up/left, depending on which length/s is/are negative. Oh, and a paint bucket.
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The Axe Parser Project / Re: Features Wishlist« on: March 28, 2011, 01:29:36 am »
Yeah, but Circle()rr would draw on both. At the same time.
Also, four-argument For() loops: var, start, end, increment and negative increments are allowed. Also, recoding RectI() to work with negative lengths, and removing the space after DrawInv. |
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